RUST METRICSFlight deck · live data
Data live Servers11,823 Players72,372 Populated3,652 Fresh wipes 3 h214 Scan5 min
‹ All servers64.42.177.220:28025
Online Full Queue Fresh wipe Wipe due No query

KRUST

Online 64.42.177.220:28025 checked 6m ago

quad biweekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 99 SERVER FPS

Server fps

48 h low 91 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 57,603 ×1000

Entities

48 h range 55,107–57,603 · memory 3,041 MB
1239 ET SINCE RESTART 4D 14H

Uptime

4 days 14 hours since its last restart, at the last reading
7-day average0peak 1
Rank#9,266top 42%
Last wipe13d agobiweekly schedule
Next wipe12hFri 30 Oct, 02:03 UTC
Memory3,041MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 42% of all ranked servers, and #477 of the quad servers (top 58%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 02:03 UTC, in 12h. Its biweekly schedule tag · low confidence

usual gap12.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 8

Coming wipes

  1. WPT 1Fri 30 Oct, 02:03 UTC12h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 5hFW
  3. WPT 3Fri 13 Nov, 02:03 UTC14d 12h
  4. WPT 4Fri 27 Nov, 02:03 UTC28d 12h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 5hFW
  6. WPT 6Fri 11 Dec, 02:03 UTC42d 12h

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:03 UTC13d ago 1 – running 0
Fri 2 Oct, 02:03 UTC27d ago 0 – 14 days 0
Mon 21 Sep, 02:52 UTC38d ago 1 halved by day 8 11 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on KRUST when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 39 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 8 it fell below half.

When does KRUST wipe?

The prediction follows its tag, because too few of KRUST's wipes are on record to confirm its schedule. Friday 30 October at 02:03 UTC is when its next wipe is due. 13 days 11 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.

Tags

How should you read the tags on KRUST?

These are the tags KRUST publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): The server holds 30 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show KRUST?

Rust Metrics lists featuring KRUST: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Occupancy

Where does KRUST sit in the rankings?

Ranking for KRUST: #9,266 on seven-day player hours, top 42% of all ranked servers. Among servers in quad, it stands at #477.

What is the population on KRUST?

0 of 30 slots are filled on KRUST right now. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 01:00 UTC, averaging 0 players at that hour.

Server details

Which location does KRUST run from?

No region comes from KRUST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 64.42.177.220:28025.

What Rust version is KRUST on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by KRUST. To get in, your game needs the same protocol; Steam applies the update.

How does KRUST perform?

Over the last 48 hours the average was 103 server fps; the floor was 91. Reading: 57,603 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,368 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is KRUST, and is it online now?

KRUST reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 4 days 14 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 21 September 2026.

Map and rules

How is KRUST configured, and what rules are in force?

Reading the name gives no gather rate for KRUST. Check: group limit. 4 players, under the name quad. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on KRUST?

Check: map. Procedural, size 4,400, seed 1337, generated by the game on KRUST. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

Join

How do you connect to KRUST?

Check: join. Open Rust, press F1, then enter client.connect 64.42.177.220:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://krust.ca.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^b,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp30
Max players The server holds 30 slots.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.