#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10
Offline 80.64.165.4:28015 checked 38m ago
Server instruments
last reading Tue 15:00 UTCPlayers now
5% full 7-day avg7-day peakServer fps
48 h low 49 · below 20 is lag, below 10 is badEntities
48 h range 39,326–41,420 · memory 2,038 MBUptime
15 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, and #67 of the quad servers (top 8%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 11:35 UTC, in 2d 17h. Every Friday at 11:35 UTC · high confidence
Coming wipes
- WPT 1Fri 30 Oct, 11:35 UTC2d 17h
- WPT 2Thu 5 Nov, 19:00 UTC9d 0hFW
- WPT 3Fri 6 Nov, 11:35 UTC9d 17h
- WPT 4Fri 13 Nov, 11:35 UTC16d 17h
- WPT 5Fri 20 Nov, 11:35 UTC23d 17h
- WPT 6Fri 27 Nov, 11:35 UTC30d 17h
- WPT 7Thu 3 Dec, 19:00 UTC37d 0hFW
- WPT 8Fri 4 Dec, 11:35 UTC37d 17h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 11:35 UTC4d ago | 21 | – | running | 10 |
| Fri 16 Oct, 13:14 UTC11d ago | 25 | halved by day 5 | 6.9 days | 5 |
| Fri 9 Oct, 11:40 UTC18d ago | 18 | held half | 7.1 days | 8 |
| Fri 2 Oct, 13:26 UTC25d ago | 24 | halved by day 3 | 6.9 days | 0 |
| Thu 24 Sep, 09:13 UTC33d ago | 26 | halved by day 6 | 8.2 days | 1 |
| Fri 18 Sep, 12:51 UTC39d ago | 26 | held half | 5.8 days | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 3/100
- 4/100
- 0/100
- 27/150
- 42/200
- 11/100
Quick answers
from the figures on this pageWipe timing
What happens on #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 when wipe day comes?
The busiest point of its recent wipes drew 21 players on average. After the latest wipe, numbers topped out at 24 hours. Above half that peak the crowd stayed until the next wipe in 40% of recent wipes. It fell below half by day 5 when it didn't.
When does #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 wipe?
The wipe rhythm of #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 is every Friday at 11:35 UTC. On Friday 30 October at 11:35 UTC its next wipe is due. The world it runs now was made 4 days 6 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.
Tags
How should you read the tags on #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp80 (Max players): The server holds 80 slots; ts4 (Group limit): Team cap: 4; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): Two-week wipe schedule; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 appear in Rust Metrics lists and filters?
On Rust Metrics, #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week.
Player count
What position does #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 hold among Rust servers?
Player hours over seven days put #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 at #1,334, in the top 6% of all ranked servers. Check: group rank. #67 among quad servers.
What is the population on #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10?
Reading for #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10: offline at this moment; last seen 38 minutes ago. Seven-day check: 5 players on average. Peak reading: 21. Check: 48-hour peak. 13:00 UTC, 17 players on average.
Server details
Where does #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 sit?
Check: location. No region tag comes from #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10, but the name points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 80.64.165.4:28015.
What Rust version is #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 on?
Rust network protocol 2635 and build 168909 on Linux is the build #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 within range?
Reading: 59 server fps on average across the last 48 hours. It never dropped below 49. Peak entity count: 41,420. Buildings, deployables and all else included. Check: memory. Peak use was 2,039 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10, and is it online?
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 reports offline. The last reading came 38 minutes ago. Check: restart. The uptime it reports puts the last restart about 15 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 configured, and what rules are in force?
No gather rate appears in the name: #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10. The group cap is 4 players, read as quad. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.
Which map is live on #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10?
From seed 85685554, the game generates the procedural map on #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10. Its size is 2,500. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.
Connection
How can you get onto #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10?
Press F1 in Rust and enter client.connect 80.64.165.4:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://magicjump.store.
