RUST METRICSFlight deck · live data
Data live Servers11,617 Players35,785 Populated2,874 Fresh wipes 3 h59 Scan5 min
‹ All servers141.95.162.129:28015
Online Full Queue Fresh wipe Wipe due No query

LusoTuga Prime | EU | Vanilla | Biweekly

Online 141.95.162.129:28015 checked 8m ago

quad biweekly wipes vanillamoddedcarbon
COM 1 · connect

Server instruments

last reading Wed 02:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 106 SERVER FPS

Server fps

48 h low 26 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 73,380 ×1000

Entities

48 h range 60,449–75,723 · memory 2,554 MB
1239 ET SINCE RESTART 21:04

Uptime

21 h 4 min since its last restart, at the last reading
7-day average4peak 23
Rank#1,551top 7%
Last wipe12d agobiweekly schedule
Next wipe1d 13hThu 29 Oct, 16:57 UTC
Memory2,554MB48 h peak 8 players
REC 1

Players

AveragePeak
0246804:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 7% of all ranked servers, and #85 of the quad servers (top 10%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:57 UTC, in 1d 13h. Its biweekly schedule tag · low confidence

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak14players, last three wipes
crowd held0%else halves by day 6.5

Coming wipes

  1. WPT 1Thu 29 Oct, 16:57 UTC1d 13h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 15hFW
  3. WPT 3Thu 12 Nov, 16:57 UTC15d 13h
  4. WPT 4Thu 26 Nov, 16:57 UTC29d 13h
  5. WPT 5Thu 3 Dec, 19:00 UTC36d 15hFW
  6. WPT 6Thu 10 Dec, 16:57 UTC43d 13h

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 30 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:57 UTC12d ago 23 – running 0
Fri 2 Oct, 09:37 UTC25d ago 12 halved by day 12 13.3 days 0
Thu 1 Oct, 19:35 UTC FW26d ago 8 – 0.6 days 0
Wed 30 Sep, 10:07 UTC27d ago 1 – 1.4 days 0
Sun 27 Sep, 19:49 UTC30d ago 2 halved by day 1 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on LusoTuga Prime | EU | Vanilla | Biweekly when wipe day comes?

The busiest point of its recent wipes drew 14 players on average. Peak crowd on the latest wipe: 30 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 6.5 it fell below half when it didn't.

When does LusoTuga Prime | EU | Vanilla | Biweekly wipe?

The prediction follows its tag, because too few of LusoTuga Prime | EU | Vanilla | Biweekly's wipes are on record to confirm its schedule. Due on Thursday 29 October at 16:57 UTC is its next wipe. The world in play was created 12 days 10 hours ago. The tags carry an every-two-weeks wipe schedule.

Tag meanings

How should you read the tags on LusoTuga Prime | EU | Vanilla | Biweekly?

Tags published by LusoTuga Prime | EU | Vanilla | Biweekly, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show LusoTuga Prime | EU | Vanilla | Biweekly?

Rust Metrics lists featuring LusoTuga Prime | EU | Vanilla | Biweekly: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Occupancy

What position does LusoTuga Prime | EU | Vanilla | Biweekly hold among Rust servers?

Ranking for LusoTuga Prime | EU | Vanilla | Biweekly: #1,551 on seven-day player hours, top 7% of all ranked servers. The quad group places it at #85.

How full does LusoTuga Prime | EU | Vanilla | Biweekly get?

Current headcount on LusoTuga Prime | EU | Vanilla | Biweekly: 1 players, 100 slots available. Seven-day check: 4 players on average. Peak reading: 23. Average at the busiest hour was 7 players, at 20:00 UTC over the last 48 hours.

Server

What location is LusoTuga Prime | EU | Vanilla | Biweekly hosted in?

Check: location. No region tag comes from LusoTuga Prime | EU | Vanilla | Biweekly, but the name points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 141.95.162.129:28015.

What Rust version is LusoTuga Prime | EU | Vanilla | Biweekly on?

Reading: LusoTuga Prime | EU | Vanilla | Biweekly, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for LusoTuga Prime | EU | Vanilla | Biweekly?

Reading: 91 server fps on average across the last 48 hours. It never dropped below 26. Peak entity count: 75,723. Buildings, deployables and all else included. Reading: 2,791 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is LusoTuga Prime | EU | Vanilla | Biweekly up, and how often does it stay up?

Check: connection. LusoTuga Prime | EU | Vanilla | Biweekly is online at this moment. Check: restart. The uptime it reports puts the last restart about 21 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 27 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on LusoTuga Prime | EU | Vanilla | Biweekly?

No gather rate appears in the name: LusoTuga Prime | EU | Vanilla | Biweekly. Groups stop at 4 players. The label given is quad. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

What map is LusoTuga Prime | EU | Vanilla | Biweekly on?

Check: map. Procedural, size 3,500, seed 860813064, generated by the game on LusoTuga Prime | EU | Vanilla | Biweekly. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto LusoTuga Prime | EU | Vanilla | Biweekly?

Check: join. Open Rust, press F1, then enter client.connect 141.95.162.129:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://lusotugaprime.pt/.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^v,gmrust,cs168909,ts4

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.