RUST METRICSFlight deck · live data
Data live Servers11,789 Players78,653 Populated3,571 Fresh wipes 3 h243 Scan5 min
‹ All servers168.100.163.110:28015
Online Full Queue Fresh wipe Wipe due No query

EL MATADERO

Online SA 168.100.163.110:28015 checked 13m ago

quad biweekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 21:00 UTC
0 12 25 38 50 PAX 4 /50

Players now

8% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 48 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 21,157 ×1000

Entities

48 h range 11,949–104,550 · memory 1,766 MB
1239 ET SINCE RESTART 11:12

Uptime

11 h 12 min since its last restart, at the last reading
7-day average2peak 8
Rank#2,229top 10% · #82 in SA
Last wipe20h agobiweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Memory1,766MB48 h peak 8 players
REC 1

Players

AveragePeakWipe
0246823:0006:0023:0006:0014:0021:00Wiped Thu 29 Oct, 01:52 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
02040608023:0006:0023:0006:0014:0021:00Wiped Thu 29 Oct, 01:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 34% in SA, and #127 of the quad servers (top 15%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap13.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held67%else halves by day 10

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
  2. WPT 2Wed 11 Nov, 21:21 UTC12d 22h
  3. WPT 3Wed 25 Nov, 16:54 UTC26d 18h
  4. WPT 4Thu 3 Dec, 19:00 UTC34d 20hFW
  5. WPT 5Wed 9 Dec, 12:27 UTC40d 13h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 13 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 01:48 UTC20h ago – – running 0
Thu 15 Oct, 06:15 UTC14d ago 9 – – 1
Thu 1 Oct, 15:03 UTC28d ago 8 halved by day 10 13.6 days 1
Thu 17 Sep, 09:12 UTC42d ago 6 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on EL MATADERO when wipe day comes?

An average of 8 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 13 hours. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. By day 10 it fell below half when it didn't.

When does EL MATADERO wipe?

About every 13.8 days is how often EL MATADERO has wiped lately. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 20 hours ago. The tags carry an every-two-weeks wipe schedule.

Lists and filters

Which tags does EL MATADERO carry, and what do they mean?

Tags published by EL MATADERO, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts4 (Group limit): You may team up with at most 4; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; SA (South America): The server browser files it under South America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show EL MATADERO?

On Rust Metrics, EL MATADERO sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Player count

What position does EL MATADERO hold among Rust servers?

Player hours over the last seven days put EL MATADERO at #2,229, #82 in South America, in the top 10% of all ranked servers. Among servers in quad, it stands at #127.

How full does EL MATADERO get?

4 of 50 slots are filled on EL MATADERO right now. Seven-day check: 2 players on average. Peak reading: 8. Average at the busiest hour was 6 players, at 21:00 UTC over the last 48 hours.

Server details

Which location does EL MATADERO run from?

Reading: location. The SA tag puts EL MATADERO in South America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 168.100.163.110:28015.

What Rust version is EL MATADERO on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by EL MATADERO. To get in, your game needs the same protocol; Steam applies the update.

Is performance on EL MATADERO within range?

Check: fps. Average 59 server fps over the last 48 hours, low of 48. Within range. Reading: 104,550 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,684 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is EL MATADERO, and is it online now?

EL MATADERO reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 11 hours ago. Reading: 95% uptime over the last 7 full days. It was up 159 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is EL MATADERO configured, and what rules are in force?

Reading the name gives no gather rate for EL MATADERO. Check: group limit. 4 players, under the name quad. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

What map is EL MATADERO on?

From seed 1337, the game generates the procedural map on EL MATADERO. Its size is 2,300. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

Join

What do you do to join EL MATADERO?

Press F1 in Rust and enter client.connect 168.100.163.110:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://ko-fi.com/elmatadero.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,SA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts4
Group limit You may team up with at most 4.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.