RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h14 Scan5 min
‹ All servers64.40.9.97:28010
Online Full Queue Fresh wipe Wipe due No query

⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED)

Online EU 64.40.9.97:28010 checked 2h ago

100x weekly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 38 75 112 150 PAX 7 /150

Players now

5% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 29 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 78,006 ×1000

Entities

48 h range 68,390–81,383 · memory 4,226 MB
1239 ET SINCE RESTART 2D 01H

Uptime

2 days 1 hours since its last restart, at the last reading
7-day average4peak 14
Rank#1,608top 7% · #631 in EU
Last wipe2d agoweekly schedule
Next wipe18hThu 29 Oct, 14:04 UTC
Memory4,226MB48 h peak 13 players
REC 1

Players

AveragePeak
0510152020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers, top 22% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 14:04 UTC, in 18h. Every Monday at 15:04 and every Thursday at 14:04 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 29 Oct, 14:04 UTC18h
  2. WPT 2Mon 2 Nov, 15:04 UTC4d 19h
  3. WPT 3Thu 5 Nov, 19:00 UTC7d 23hFW
  4. WPT 4Mon 9 Nov, 15:04 UTC11d 19h
  5. WPT 5Thu 12 Nov, 14:04 UTC14d 18h
  6. WPT 6Mon 16 Nov, 15:04 UTC18d 19h
  7. WPT 7Thu 19 Nov, 14:04 UTC21d 18h
  8. WPT 8Mon 23 Nov, 15:04 UTC25d 19h

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctMon 19 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 25 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 15:04 UTC2d ago 13 – running 2
Thu 22 Oct, 14:04 UTC6d ago 14 held half 4 days 2
Mon 19 Oct, 14:04 UTC9d ago 10 held half 3 days 1
Thu 15 Oct, 14:04 UTC13d ago 10 held half 4 days 7
Mon 12 Oct, 14:04 UTC16d ago 13 held half 3 days 3
Thu 8 Oct, 14:04 UTC20d ago 10 held half 4 days 2
Mon 5 Oct, 14:04 UTC23d ago 8 held half 3 days 2
Thu 1 Oct, 17:56 UTC FW27d ago 9 held half 3.8 days 4
Mon 28 Sep, 14:04 UTC30d ago 11 held half 3.2 days 3
Thu 24 Sep, 14:04 UTC34d ago 10 held half 4 days 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED) when wipe day comes?

At their busiest, its recent wipes drew 12 players on average. 25 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

What wipe timing does ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED) follow?

every Monday at 15:04 and every Thursday at 14:04 UTC is how ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED) wipes. Thursday 29 October at 14:04 UTC is when its next wipe is due. The world it runs now was made 2 days 4 hours ago. A weekly wipe schedule is published in its tags.

Tag meanings

How should you read the tags on ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED)?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): Slots: 150; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^i (Battlefield): Fast PvP served by kits and boosted rates; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon; EU (Europe): Its browser listing: Europe from ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED). Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which operator is behind ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED)?

Check: operator. ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED) publishes a icefuse.net hostname, and 29 other servers we track do too. Same operator, most likely.

Where does ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED) appear in Rust Metrics lists and filters?

On Rust Metrics, ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED) sits in these lists: Gather rate above 10x: server list, EU Rust servers, checked, Modded Rust servers, checked live and Rust battlefield servers: check the readings. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.

Occupancy

What position does ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED) hold among Rust servers?

Top 7% of all ranked servers: ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED) takes #1,608 on seven-day player hours and #631 in Europe.

How full does ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED) get?

7 of 150 slots are filled on ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED) right now. Seven-day check: 4 players on average. Peak reading: 14. The last 48 hours peaked at 15:00 UTC, averaging 11 players at that hour.

Server details

Which location does ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED) run from?

Its EU tag places ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED) in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 64.40.9.97:28010.

What Rust version is ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED) on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED). Check: protocol. To join, your game must match; Steam handles the update.

Is performance on ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED) within range?

Check: fps. Average 30 server fps over the last 48 hours, low of 29. Within range. Peak entity count: 81,383. Buildings, deployables and all else included. Reading: 4,624 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED) up, and how often does it stay up?

Reading: online. ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED) answers right now. By its reported uptime, the last restart was roughly 2 days 1 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED) enforce, and what are its settings?

Gather rate check: 100x. That comes from the name ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED). No limit is set beyond the default. Groups take up to 8 players. battlefield, quick PvP, kits and rates set high — that is the game mode. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED) on?

Size 3,500 and seed 1337: the game generates the procedural map on ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED) from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Wiped 2 days ago.

Connection

How do you connect to ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED)?

Check: join. Open Rust, press F1, then enter client.connect 64.40.9.97:28010. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://icefuse.com/.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^w,^i,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players Slots: 150.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly It wipes each week.

Gameplay

^i
Battlefield Fast PvP served by kits and boosted rates.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.