RUST METRICSFlight deck · live data
Data live Servers11,862 Players95,622 Populated4,072 Fresh wipes 3 h158 Scan5 min
‹ All servers195.18.27.204:35000
Online Full Queue Fresh wipe Wipe due No query

CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS

Online EU 195.18.27.204:35000 checked 14m ago

1000x weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 44 88 131 175 PAX 138 /175

Players now

79% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 43 · below 20 is lag, below 10 is bad
0 150 300 450 600 ENT 131,726 ×1000

Entities

48 h range 76,042–473,254 · memory 3,767 MB
1239 ET SINCE RESTART 03:28

Uptime

3 h 28 min since its last restart, at the last reading
7-day average54peak 175
Rank#323top 1% · #164 in EU
Last wipe4h agoweekly schedule
Next wipe3d 16hSat 31 Oct, 09:40 UTC
Memory3,767MB48 h peak 175 players
REC 1

Players

AveragePeakWipe
05010015020018:0003:0012:0022:0007:0016:00Wiped Tue 27 Oct, 12:41 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
02040608018:0003:0012:0022:0007:0016:00Wiped Tue 27 Oct, 12:41 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 1% of all ranked servers, top 6% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 09:40 UTC, in 3d 16h. Every Tuesday at 12:41 and every Saturday at 09:40 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak136players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Sat 31 Oct, 09:40 UTC3d 16h
  2. WPT 2Tue 3 Nov, 12:41 UTC6d 19h
  3. WPT 3Thu 5 Nov, 19:00 UTC9d 1hFW
  4. WPT 4Sat 7 Nov, 09:40 UTC10d 16h
  5. WPT 5Tue 10 Nov, 12:41 UTC13d 19h
  6. WPT 6Sat 14 Nov, 09:40 UTC17d 16h
  7. WPT 7Tue 17 Nov, 12:41 UTC20d 19h
  8. WPT 8Sat 21 Nov, 09:40 UTC24d 16h

The first 48 hours of its last wipes

Sat 24 OctTue 20 OctSat 17 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 120, 8 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:41 UTC4h ago – – running 113
Sat 24 Oct, 09:40 UTC3d ago 120 – – 52
Tue 20 Oct, 12:40 UTC7d ago 123 held half 3.9 days 69
Sat 17 Oct, 09:40 UTC10d ago 166 held half 3.1 days 90
Tue 13 Oct, 12:43 UTC14d ago 96 held half 3.9 days 63
Sat 10 Oct, 09:41 UTC17d ago 174 held half 3.1 days 77
Tue 6 Oct, 12:40 UTC21d ago 129 held half 3.9 days 87
Sat 3 Oct, 09:40 UTC24d ago 173 held half 3.1 days 95
Thu 1 Oct, 17:55 UTC FW25d ago 142 – 1.7 days 135
Tue 29 Sep, 12:40 UTC28d ago 124 held half 2.2 days 43

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?

An average of 136 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 8 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

When does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS wipe?

Wipes on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS come every Tuesday at 12:41 and every Saturday at 09:40 UTC. On Saturday 31 October at 09:40 UTC its next wipe is due. 4 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.

Tags

How should you read the tags on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp175 (Max players): The server holds 175 slots; ts100 (Group limit): Teams are capped at 100; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^i (Battlefield): Kits and high rates feed fast PvP here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in from CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?

The cgle.org hostname on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS also appears on 3 other servers we track, which points to one operator.

Which lists and filters on Rust Metrics show CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?

These Rust Metrics lists carry CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS: Gather rate above 10x: server list, EU Rust servers, checked, Modded Rust servers, checked live and Rust battlefield servers: check the readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: More than 10x; Players now: At least 100; Average players: 50+ on average.

Player count

Where does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS sit in the rankings?

Top 1% of all ranked servers: CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS takes #323 on seven-day player hours and #164 in Europe.

How full does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS get?

138 of 175 slots are filled on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS right now. Check: players over seven days. Average 54, peak 175. Check: 48-hour peak. 15:00 UTC, 163 players on average.

Server details

What location is CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS hosted in?

Reading: location. The EU tag puts CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 195.18.27.204:35000.

What Rust version is CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS within range?

Check: fps. Average 59 server fps over the last 48 hours, low of 43. Within range. Check: entities. The peak was 473,254, counting buildings, deployables and the rest of the world. Reading: 8,348 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS, and is it online now?

Check: connection. CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS is online at this moment. By its reported uptime, the last restart was roughly 3 hours ago. Reading: 98% uptime over the last 7 full days. It was up 165 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS configured, and what rules are in force?

Gather rate check: 1000x. That comes from the name CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS. Check: group limit. Up to 100 players. The mode is battlefield. Note the following: high rates and kits for fast PvP. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS on?

Check: map. Procedural, size 3,500, seed 1041043387, generated by the game on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?

Press F1 in Rust and enter client.connect 195.18.27.204:35000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://shop.cgle.org.

PLACARDS

Server tags

what each one means

Published as mp175,ptrak,$r?,v2635,^w,^i,EU,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp175
Max players The server holds 175 slots.
ts100
Group limit Teams are capped at 100.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly It wipes each week.

Gameplay

^i
Battlefield Kits and high rates feed fast PvP here.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.