Testers Like Us
Online 64.181.90.238:28015 checked 10m ago
Server instruments
last reading Thu 07:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 104,892–105,203 · memory 2,576 MBUptime
1 days 11 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 3/200
- 1/100
- 0/200
- 41/999
- 11/150
- 1/125
Quick answers
from the figures on this pageWipe schedule
How often does Testers Like Us wipe, and when?
An estimate from the force wipe gives Testers Like Us's next wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 25 days 18 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
Which tags does Testers Like Us carry, and what do they mean?
Tags published by Testers Like Us, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts32 (Group limit): Team cap: 32; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^r (Roleplay): Roleplay is the purpose of this server; ^c (Creative): Sandbox building, with no gathering and free choice of build; ^k (Build server): Design bases and practise building; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Testers Like Us?
On Rust Metrics, Testers Like Us sits in these lists: Modded Rust servers, checked live, Build and creative servers, Rust creative servers, Rust roleplay servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does Testers Like Us hold among Rust servers?
Player hours over seven days put Testers Like Us at #11,782, in the top 53% of all ranked servers.
What is the population on Testers Like Us?
0 of 100 slots are filled on Testers Like Us right now. Seven-day check: 0 players on average. Peak reading: 2.
Operator and location
Where does Testers Like Us sit?
The name of Testers Like Us points to North America, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 64.181.90.238:28015.
What Rust version is Testers Like Us on?
Reading: Testers Like Us, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for Testers Like Us?
Reading: 30 server fps on average across the last 48 hours. It never dropped below 30. Reading: 105,203 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,323 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is Testers Like Us up, and how often does it stay up?
Check: connection. Testers Like Us is online at this moment. Check: restart. The uptime it reports puts the last restart about 35 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 19 October 2026.
Map and rules
What settings and rules apply on Testers Like Us?
Reading the name gives no gather rate for Testers Like Us. Check: group limit. Up to 32 players. The mode is build & creative. Note the following: a build sandbox with no gathering. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is Testers Like Us on?
From seed 1154402549, the game generates the procedural map on Testers Like Us. Its size is 5,000. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.
How to join
How can you get onto Testers Like Us?
Press F1 in Rust and enter client.connect 64.181.90.238:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/MwWEY9pxq8.