RUST METRICSFlight deck · live data
Data live Servers11,749 Players74,551 Populated3,731 Fresh wipes 3 h141 Scan5 min
‹ All servers59.87.221.113:28015
Offline Full Queue Fresh wipe Wipe due No query

0

Offline 59.87.221.113:28015 checked 1d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#5,183top 23%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75114:0015:0016:0017:0018:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:10 UTC4d ago – – – 0
Fri 23 Oct, 15:04 UTC4d ago – – – 1
Fri 23 Oct, 14:29 UTC4d ago – – – 1
Fri 23 Oct, 13:31 UTC4d ago – – – 0
Fri 23 Oct, 13:06 UTC5d ago – – – 1
Fri 23 Oct, 11:24 UTC5d ago – – – 0
Fri 23 Oct, 10:35 UTC5d ago – – – 1
Sat 17 Oct, 14:36 UTC10d ago – – – 1
Sat 17 Oct, 11:53 UTC11d ago 1 held half 5.9 days 1
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does 0 follow?

No wipe schedule is kept by 0, which makes a new world every few hours; those resets do not count as wipes.

Tag meanings

Which tags does 0 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from 0. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does 0 appear in Rust Metrics lists and filters?

On Rust Metrics, 0 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does 0 sit in the rankings?

Ranking for 0: #5,183 on seven-day player hours, top 23% of all ranked servers.

How full does 0 get?

Reading for 0: offline at this moment; last seen 41 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 14:00 UTC over the last 48 hours.

Server

Where does 0 sit?

No region comes from 0. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 59.87.221.113:28015.

What Rust version is 0 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by 0. Check: protocol. To join, your game must match; Steam handles the update.

Is 0 up, and how often does it stay up?

Check: connection. 0 is offline at this moment. Last contact was 41 hours ago. Uptime for the last 7 full days: 48 of 168 hours, or 29%. Check: first contact. Rust Metrics logged it on 17 October 2026.

Settings and map

What settings and rules apply on 0?

Reading the name gives no gather rate for 0. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is 0 on?

Check: map. Procedural, generated by the game, on 0.

How to join

What do you do to join 0?

To join: start Rust, press F1 and type client.connect 59.87.221.113:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.