RUST METRICSFlight deck · live data
Data live Servers11,846 Players84,816 Populated3,802 Fresh wipes 3 h288 Scan5 min
‹ All servers51.75.54.58:28023
Online Full Queue Fresh wipe Wipe due No query

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER

Online EU 51.75.54.58:28023 checked 7m ago

quad monthly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 54 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 156,107 ×1000

Entities

48 h range 133,371–158,228 · memory 3,982 MB
1239 ET SINCE RESTART 09:06

Uptime

9 h 6 min since its last restart, at the last reading
7-day average2peak 8
Rank#2,305top 10% · #888 in EU
Last wipe27d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Memory3,982MB48 h peak 7 players
REC 1

Players

AveragePeak
0246815:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 30% in EU, and #133 of the quad servers (top 16%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak17players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 4hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 4hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 47 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 17 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER when wipe day comes?

At their busiest, its recent wipes drew 17 players on average. After the latest wipe, numbers topped out at 47 hours.

When does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER wipe?

Once a month PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 20 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Lists and filters

Which tags does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER carry, and what do they mean?

These are the tags PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): Team cap: 4; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which operator is behind PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

Check: operator. PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER publishes a rust.in.ua hostname, and 19 other servers we track do too. Same operator, most likely.

Where does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER appear in Rust Metrics lists and filters?

Rust Metrics lists featuring PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Population

Where does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER sit in the rankings?

Ranked by seven-day player hours, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER sits at #2,305 and #888 in Europe, inside the top 10%. Among servers in quad, it stands at #133.

What is the population on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

1 of 100 slots are filled on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER right now. Check: players over seven days. Average 2, peak 8. The last 48 hours peaked at 19:00 UTC, averaging 6 players at that hour.

Server

Which location does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER run from?

Reading: location. The EU tag puts PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 51.75.54.58:28023.

What Rust version is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER. Matching protocol is required to join. Let Steam update your game.

How does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER perform?

Over the last 48 hours the average was 59 server fps; the floor was 54. Reading: 158,228 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,703 MB. Expect lag when fps falls and entities climb.

How reliable is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER, and is it online now?

Check: connection. PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is online at this moment. Check: restart. The uptime it reports puts the last restart about 9 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER configured, and what rules are in force?

Check: gather rate. The name PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER does not state one. The group cap is 4 players, read as quad. The mode is pve. Note the following: no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

Which map is live on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

Check: map. Procedural, size 4,500, generated by the game, on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER. Its map carries the name Anomaly PVE.

Connection

What do you do to join PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

Check: join. Open Rust, press F1, then enter client.connect 51.75.54.58:28023. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/QXG9zTjAVJ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts4
Group limit Team cap: 4.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.