Friend Not Foe / PvE Community / UK & Europe
Online EU 51.89.222.250:28016 checked 13m ago
Server instruments
last reading Thu 08:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 56 · below 20 is lag, below 10 is badEntities
48 h range 105,019–110,830 · memory 2,116 MBUptime
3 h 46 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 23% in EU, and #86 of the quad servers (top 10%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 9hFW
- WPT 2Thu 12 Nov, 15:58 UTC14d 6h
- WPT 3Thu 3 Dec, 19:00 UTC35d 9hFW
- WPT 4Thu 10 Dec, 15:58 UTC42d 6h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 15:58 UTC13d ago | 21 | – | running | 1 |
| Thu 1 Oct, 18:00 UTC FW27d ago | 23 | halved by day 7 | 13.9 days | 1 |
| Thu 17 Sep, 15:58 UTC41d ago | 14 | halved by day 11 | 14.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/50
- 2/50
- 1/100
- 0/20
- 1/100
- 147/2000
Quick answers
from the figures on this pageWipe schedule
What happens on Friend Not Foe / PvE Community / UK & Europe when wipe day comes?
An average of 19 players came at the busiest on its recent wipes. 4 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 9 it fell below half when it didn't.
How often does Friend Not Foe / PvE Community / UK & Europe wipe, and when?
Wipes on Friend Not Foe / PvE Community / UK & Europe come every 4 weeks on Thursday at 15:58 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 13 days 17 hours ago. The tags carry an every-two-weeks wipe schedule.
Tags
Which tags does Friend Not Foe / PvE Community / UK & Europe carry, and what do they mean?
These are the tags Friend Not Foe / PvE Community / UK & Europe publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): You may team up with at most 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Friend Not Foe / PvE Community / UK & Europe appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Friend Not Foe / PvE Community / UK & Europe: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
What position does Friend Not Foe / PvE Community / UK & Europe hold among Rust servers?
Ranked by seven-day player hours, Friend Not Foe / PvE Community / UK & Europe sits at #1,673 and #659 in Europe, inside the top 8%. The quad group places it at #86.
What is the population on Friend Not Foe / PvE Community / UK & Europe?
Current headcount on Friend Not Foe / PvE Community / UK & Europe: 1 players, 50 slots available. Seven-day check: 3 players on average. Peak reading: 11. Average at the busiest hour was 7 players, at 19:00 UTC over the last 48 hours.
Operator and location
Where does Friend Not Foe / PvE Community / UK & Europe sit?
Its EU tag places Friend Not Foe / PvE Community / UK & Europe in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 51.89.222.250:28016.
What Rust version is Friend Not Foe / PvE Community / UK & Europe on?
Reading: Friend Not Foe / PvE Community / UK & Europe, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for Friend Not Foe / PvE Community / UK & Europe?
Reading: 60 server fps on average across the last 48 hours. It never dropped below 56. Check: entities. The peak was 110,830, counting buildings, deployables and the rest of the world. Reading: 3,234 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is Friend Not Foe / PvE Community / UK & Europe, and is it online now?
Reading: online. Friend Not Foe / PvE Community / UK & Europe answers right now. Reading: uptime. About 3 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does Friend Not Foe / PvE Community / UK & Europe enforce, and what are its settings?
No gather rate appears in the name: Friend Not Foe / PvE Community / UK & Europe. The group cap is 4 players, read as quad. Mode check gives pve; other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Friend Not Foe / PvE Community / UK & Europe on?
Check: map. Procedural, size 3,700, seed 829265653, generated by the game on Friend Not Foe / PvE Community / UK & Europe. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto Friend Not Foe / PvE Community / UK & Europe?
Check: join. Open Rust, press F1, then enter client.connect 51.89.222.250:28016. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://friendnotfoe.co.uk.
