RUST METRICSFlight deck · live data
Data live Servers11,847 Players98,615 Populated3,861 Fresh wipes 3 h535 Scan5 min
‹ All servers104.234.251.154:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress

Online EU 104.234.251.154:28015 checked 10m ago

2x quad monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 19:00 UTC
0 12 25 38 50 PAX 2 /50

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 47 SERVER FPS

Server fps

48 h low 25 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 128,771 ×1000

Entities

48 h range 128,771–132,391 · memory 3,884 MB
1239 ET SINCE RESTART 06:58

Uptime

6 h 58 min since its last restart, at the last reading
7-day average2peak 6
Rank#2,262top 10% · #869 in EU
Last wipe27d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Memory3,884MB48 h peak 5 players
REC 1

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 30% in EU, and #130 of the quad servers (top 16%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap0.8 daysbetween real wipes
wipe-day peak10players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 22hFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:26 UTC27d ago 10 – running 4
Thu 1 Oct, 18:13 UTC FW28d ago 10 – 0.8 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress when wipe day comes?

The busiest point of its recent wipes drew 10 players on average. 6 hours after the wipe, the crowd peaked on the latest wipe.

When does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress wipe?

Once a month Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 8 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress carry, and what do they mean?

Tags published by Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts4 (Group limit): You may team up with at most 4; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here; EU (Europe): Europe is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

Rust Metrics lists featuring Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress: 2x Rust servers, checked live, EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.

Occupancy

Where does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress sit in the rankings?

Player hours over the last seven days put Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress at #2,262, #869 in Europe, in the top 10% of all ranked servers. Among servers in quad, it stands at #130.

What player count does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress carry?

Current headcount on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress: 2 players, 50 slots available. Seven-day check: 2 players on average. Peak reading: 6. The last 48 hours peaked at 17:00 UTC, averaging 4 players at that hour.

Server details

What location is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress hosted in?

Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 104.234.251.154:28015.

What Rust version is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress on?

Rust network protocol 2635 and build 168909 on Windows is the build Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

Over the last 48 hours the average was 49 server fps; the floor was 25. Check: entities. The peak was 132,391, counting buildings, deployables and the rest of the world. Reading: 4,568 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress up, and how often does it stay up?

Check: connection. Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress is online at this moment. By its reported uptime, the last restart was roughly 6 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

Gather rate check: 2x. That comes from the name Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress. Check: group limit. 4 players, under the name quad. pve, other players are not fought — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress on?

From seed 1337, the game generates the procedural map on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.

How to join

What do you do to join Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

To join: start Rust, press F1 and type client.connect 104.234.251.154:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://rustoblivion.uk/.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmrust,cs168909,ts4

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts4
Group limit You may team up with at most 4.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.