THE LAST SIGNAL
Offline NA 51.222.244.236:60400 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 20hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:47 UTC FW28d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 42/200
- 37/200
- 98/125
- 26/100
- 34/150
- 9/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on THE LAST SIGNAL?
An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.
What wipe timing does THE LAST SIGNAL follow?
Once a month THE LAST SIGNAL wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days 22 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
Which tags does THE LAST SIGNAL carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon; NA (North America): The server browser files it under North America from THE LAST SIGNAL. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does THE LAST SIGNAL appear in Rust Metrics lists and filters?
On Rust Metrics, THE LAST SIGNAL sits in these lists: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does THE LAST SIGNAL sit in the rankings?
Ranked by seven-day player hours, THE LAST SIGNAL sits at #16,001 and #1,566 in North America, inside the top 71%.
How full does THE LAST SIGNAL get?
THE LAST SIGNAL is not responding; status offline, last seen 25 days 6 hours ago.
Server
Which location does THE LAST SIGNAL run from?
Reading: location. The NA tag puts THE LAST SIGNAL in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 51.222.244.236:60400.
What Rust version is THE LAST SIGNAL on?
Reading: THE LAST SIGNAL, Rust network protocol 2634 and build 166652, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is THE LAST SIGNAL up, and how often does it stay up?
Check: connection. THE LAST SIGNAL is offline at this moment. Last contact was 25 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on THE LAST SIGNAL?
Check: gather rate. The name THE LAST SIGNAL does not state one. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: no combat against other players. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
What map is THE LAST SIGNAL on?
From seed 1337, the game generates the procedural map on THE LAST SIGNAL. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.
Join
What do you do to join THE LAST SIGNAL?
To join: start Rust, press F1 and type client.connect 51.222.244.236:60400. Or press Launch Rust here and Steam opens the game and connects you.
