RUST METRICSFlight deck · live data
Data live Servers11,808 Players82,963 Populated3,624 Fresh wipes 3 h313 Scan5 min
‹ All servers51.222.244.236:60400
Offline Full Queue Fresh wipe Wipe due No query

THE LAST SIGNAL

Offline NA 51.222.244.236:60400 checked 25d ago

monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,001top 71% · #1566 in NA
Last wipe27d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 20hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:47 UTC FW28d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on THE LAST SIGNAL?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.

What wipe timing does THE LAST SIGNAL follow?

Once a month THE LAST SIGNAL wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days 22 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

Which tags does THE LAST SIGNAL carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon; NA (North America): The server browser files it under North America from THE LAST SIGNAL. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does THE LAST SIGNAL appear in Rust Metrics lists and filters?

On Rust Metrics, THE LAST SIGNAL sits in these lists: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does THE LAST SIGNAL sit in the rankings?

Ranked by seven-day player hours, THE LAST SIGNAL sits at #16,001 and #1,566 in North America, inside the top 71%.

How full does THE LAST SIGNAL get?

THE LAST SIGNAL is not responding; status offline, last seen 25 days 6 hours ago.

Server

Which location does THE LAST SIGNAL run from?

Reading: location. The NA tag puts THE LAST SIGNAL in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 51.222.244.236:60400.

What Rust version is THE LAST SIGNAL on?

Reading: THE LAST SIGNAL, Rust network protocol 2634 and build 166652, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is THE LAST SIGNAL up, and how often does it stay up?

Check: connection. THE LAST SIGNAL is offline at this moment. Last contact was 25 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on THE LAST SIGNAL?

Check: gather rate. The name THE LAST SIGNAL does not state one. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: no combat against other players. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

What map is THE LAST SIGNAL on?

From seed 1337, the game generates the procedural map on THE LAST SIGNAL. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

Join

What do you do to join THE LAST SIGNAL?

To join: start Rust, press F1 and type client.connect 51.222.244.236:60400. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Game build reading: 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.