[AU] Facepunch 1
Online 51.161.199.44:28015 checked 11m ago
Server instruments
last reading Tue 22:00 UTCPlayers now
3% full 7-day avg7-day peakServer fps
48 h low 150 · below 20 is lag, below 10 is badEntities
48 h range 127,023–131,898 · memory 4,551 MBUptime
10 h 43 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 19hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 19hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW26d ago | 30 | – | running | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 15/100
- 0/100
- 3/500
- 2/75
- 0/100
- 0/75
Quick answers
from the figures on this pageWipe timing
What happens on [AU] Facepunch 1 when wipe day comes?
An average of 30 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 41 hours in.
What wipe timing does [AU] Facepunch 1 follow?
The only wipe for [AU] Facepunch 1 is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 26 days 5 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
How should you read the tags on [AU] Facepunch 1?
Tags published by [AU] Facepunch 1, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp250 (Max players): Slots: 250; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): New here? Facepunch's tutorial can be your start; sc2 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which operator is behind [AU] Facepunch 1?
Check: operator. [AU] Facepunch 1 publishes a playrust.com hostname, and 124 other servers we track do too. Same operator, most likely.
Where does [AU] Facepunch 1 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [AU] Facepunch 1: Rust tutorial servers, Rust servers in Oceania, Tag: official. listed. and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Occupancy
Where does [AU] Facepunch 1 sit in the rankings?
Ranking for [AU] Facepunch 1: #1,128 on seven-day player hours, top 5% of all ranked servers.
What is the population on [AU] Facepunch 1?
Current headcount on [AU] Facepunch 1: 7 players, 250 slots available. Check: players over seven days. Average 7, peak 16. The last 48 hours peaked at 07:00 UTC, averaging 9 players at that hour.
Server details
Where does [AU] Facepunch 1 sit?
The name of [AU] Facepunch 1 points to Oceania, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 51.161.199.44:28015.
What Rust version is [AU] Facepunch 1 on?
Rust network protocol 2635 and build 168909 on Windows is the build [AU] Facepunch 1 runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on [AU] Facepunch 1 within range?
Over the last 48 hours the average was 187 server fps; the floor was 150. Peak entity count: 131,898. Buildings, deployables and all else included. Check: memory. Peak use was 5,248 MB. What players call lag comes from low fps and an entity count on the rise.
Is [AU] Facepunch 1 up, and how often does it stay up?
Reading: online. [AU] Facepunch 1 answers right now. Check: restart. The uptime it reports puts the last restart about 10 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does [AU] Facepunch 1 enforce, and what are its settings?
Check: gather rate. The name [AU] Facepunch 1 does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. It appears under Official in the game's own server list. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.
Which map is live on [AU] Facepunch 1?
Check: map. Procedural, size 4,500, seed 937701272, generated by the game on [AU] Facepunch 1. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join [AU] Facepunch 1?
Check: join. Open Rust, press F1, then enter client.connect 51.161.199.44:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
