RUST METRICSFlight deck · live data
Data live Servers11,743 Players57,957 Populated3,448 Fresh wipes 3 h134 Scan5 min
‹ All servers51.161.199.44:28015
Online Full Queue Fresh wipe Wipe due No query

[AU] Facepunch 1

Online 51.161.199.44:28015 checked 11m ago

official monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Tue 22:00 UTC
0 62 125 188 250 PAX 7 /250

Players now

3% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 184 SERVER FPS

Server fps

48 h low 150 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 127,892 ×1000

Entities

48 h range 127,023–131,898 · memory 4,551 MB
1239 ET SINCE RESTART 10:43

Uptime

10 h 43 min since its last restart, at the last reading
7-day average7peak 16
Rank#1,128top 5%
Last wipe26d agomonthly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Memory4,551MB48 h peak 11 players
REC 1

Players

AveragePeak
0510152000:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

wipe-day peak30players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 19hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 19hFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 41 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW26d ago 30 – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [AU] Facepunch 1 when wipe day comes?

An average of 30 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 41 hours in.

What wipe timing does [AU] Facepunch 1 follow?

The only wipe for [AU] Facepunch 1 is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 26 days 5 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on [AU] Facepunch 1?

Tags published by [AU] Facepunch 1, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp250 (Max players): Slots: 250; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): New here? Facepunch's tutorial can be your start; sc2 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which operator is behind [AU] Facepunch 1?

Check: operator. [AU] Facepunch 1 publishes a playrust.com hostname, and 124 other servers we track do too. Same operator, most likely.

Where does [AU] Facepunch 1 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [AU] Facepunch 1: Rust tutorial servers, Rust servers in Oceania, Tag: official. listed. and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Occupancy

Where does [AU] Facepunch 1 sit in the rankings?

Ranking for [AU] Facepunch 1: #1,128 on seven-day player hours, top 5% of all ranked servers.

What is the population on [AU] Facepunch 1?

Current headcount on [AU] Facepunch 1: 7 players, 250 slots available. Check: players over seven days. Average 7, peak 16. The last 48 hours peaked at 07:00 UTC, averaging 9 players at that hour.

Server details

Where does [AU] Facepunch 1 sit?

The name of [AU] Facepunch 1 points to Oceania, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 51.161.199.44:28015.

What Rust version is [AU] Facepunch 1 on?

Rust network protocol 2635 and build 168909 on Windows is the build [AU] Facepunch 1 runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on [AU] Facepunch 1 within range?

Over the last 48 hours the average was 187 server fps; the floor was 150. Peak entity count: 131,898. Buildings, deployables and all else included. Check: memory. Peak use was 5,248 MB. What players call lag comes from low fps and an entity count on the rise.

Is [AU] Facepunch 1 up, and how often does it stay up?

Reading: online. [AU] Facepunch 1 answers right now. Check: restart. The uptime it reports puts the last restart about 10 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does [AU] Facepunch 1 enforce, and what are its settings?

Check: gather rate. The name [AU] Facepunch 1 does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. It appears under Official in the game's own server list. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

Which map is live on [AU] Facepunch 1?

Check: map. Procedural, size 4,500, seed 937701272, generated by the game on [AU] Facepunch 1. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join [AU] Facepunch 1?

Check: join. Open Rust, press F1, then enter client.connect 51.161.199.44:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is plain Rust survival.
mp250
Max players Slots: 250.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^t
Tutorial on New here? Facepunch's tutorial can be your start.

Other

sc2
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.