RUST METRICSFlight deck · live data
Data live Servers11,894 Players101,584 Populated3,939 Fresh wipes 3 h404 Scan5 min
‹ All servers51.161.219.251:28020
Online Full Queue Fresh wipe Wipe due No query

vanilla +

Online OC 51.161.219.251:28020 checked 12m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 114,568 ×1000

Entities

48 h range 113,348–122,014 · memory 4,753 MB
1239 ET SINCE RESTART 4D 11H

Uptime

4 days 11 hours since its last restart, at the last reading
7-day average1peak 8
Rank#3,047top 14% · #83 in OC
Last wipe11d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Memory4,753MB48 h peak 3 players
REC 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct22 Oct29 Oct

Top 14% of all ranked servers, top 39% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap8.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 1hFW

The first 48 hours of its last wipes

Sun 18 OctSun 18 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 10:32 UTC11d ago 5 – running 0
Sun 18 Oct, 04:22 UTC11d ago 5 – 0.3 days 0
Thu 1 Oct, 18:56 UTC FW27d ago 5 halved by day 6 16.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on vanilla + when wipe day comes?

An average of 5 players came at the busiest on its recent wipes. 2 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 6 it fell below half.

How often does vanilla + wipe, and when?

The only wipe for vanilla + is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 11 days 6 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Tag meanings

How should you read the tags on vanilla +?

Tags published by vanilla +, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): 75 slots in total; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; OC (Oceania): The server browser files it under Oceania. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show vanilla +?

These Rust Metrics lists carry vanilla +: Rust servers in Oceania and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

Where does vanilla + sit in the rankings?

Player hours over the last seven days put vanilla + at #3,047, #83 in Oceania, in the top 14% of all ranked servers.

What player count does vanilla + carry?

0 of 75 slots are filled on vanilla + right now. Seven-day check: 1 players on average. Peak reading: 8. Check: 48-hour peak. 06:00 UTC, 2 players on average.

Server details

Which location does vanilla + run from?

Its OC tag places vanilla + in Oceania. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 51.161.219.251:28020.

What Rust version is vanilla + on?

Rust network protocol 2635 and build 168909 on Linux is the build vanilla + runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for vanilla +?

Over the last 48 hours the average was 10 server fps; the floor was 5. Reading: 122,014 entities at the highest. That covers buildings, deployables and everything else. Reading: 5,266 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is vanilla +, and is it online now?

Check: connection. vanilla + is online at this moment. Reading: uptime. About 4 days 11 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on vanilla +?

Check: gather rate. The name vanilla + does not state one. Check: group limit. Up to 16 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is vanilla + on?

Check: map. Procedural, size 4,300, seed 1337, generated by the game on vanilla +. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.

Connection

How can you get onto vanilla +?

To join: start Rust, press F1 and type client.connect 51.161.219.251:28020. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,OC,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp75
Max players 75 slots in total.
ts16
Group limit Teams are capped at 16.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.