vanilla +
Online OC 51.161.219.251:28020 checked 12m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 113,348–122,014 · memory 4,753 MBUptime
4 days 11 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 39% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 1hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 10:32 UTC11d ago | 5 | – | running | 0 |
| Sun 18 Oct, 04:22 UTC11d ago | 5 | – | 0.3 days | 0 |
| Thu 1 Oct, 18:56 UTC FW27d ago | 5 | halved by day 6 | 16.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 7/100
- 5/250
- 6/250
- 1/75
- 3/500
- 0/100
Quick answers
from the figures on this pageWipe schedule
What happens on vanilla + when wipe day comes?
An average of 5 players came at the busiest on its recent wipes. 2 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 6 it fell below half.
How often does vanilla + wipe, and when?
The only wipe for vanilla + is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 11 days 6 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tag meanings
How should you read the tags on vanilla +?
Tags published by vanilla +, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): 75 slots in total; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; OC (Oceania): The server browser files it under Oceania. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show vanilla +?
These Rust Metrics lists carry vanilla +: Rust servers in Oceania and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
Where does vanilla + sit in the rankings?
Player hours over the last seven days put vanilla + at #3,047, #83 in Oceania, in the top 14% of all ranked servers.
What player count does vanilla + carry?
0 of 75 slots are filled on vanilla + right now. Seven-day check: 1 players on average. Peak reading: 8. Check: 48-hour peak. 06:00 UTC, 2 players on average.
Server details
Which location does vanilla + run from?
Its OC tag places vanilla + in Oceania. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 51.161.219.251:28020.
What Rust version is vanilla + on?
Rust network protocol 2635 and build 168909 on Linux is the build vanilla + runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for vanilla +?
Over the last 48 hours the average was 10 server fps; the floor was 5. Reading: 122,014 entities at the highest. That covers buildings, deployables and everything else. Reading: 5,266 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is vanilla +, and is it online now?
Check: connection. vanilla + is online at this moment. Reading: uptime. About 4 days 11 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on vanilla +?
Check: gather rate. The name vanilla + does not state one. Check: group limit. Up to 16 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is vanilla + on?
Check: map. Procedural, size 4,300, seed 1337, generated by the game on vanilla +. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.
Connection
How can you get onto vanilla +?
To join: start Rust, press F1 and type client.connect 51.161.219.251:28020. Or press Launch Rust here and Steam opens the game and connects you.
