PhoenixGamers
Offline OC 51.161.199.14:60409 checked 34m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 27 · below 20 is lag, below 10 is badEntities
48 h range 66,985–74,812 · memory 2,618 MBUptime
1 days 20 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, top 79% in OC. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
- WPT 2Tue 10 Nov, 18:02 UTC12d 1h
- WPT 3Tue 24 Nov, 18:02 UTC26d 1h
- WPT 4Thu 3 Dec, 19:00 UTC35d 2hFW
- WPT 5Tue 8 Dec, 18:02 UTC40d 1h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 18:02 UTC1d ago | – | – | running | 1 |
| Fri 2 Oct, 02:32 UTC27d ago | 3 | halved by day 12 | 25.6 days | 2 |
| Wed 23 Sep, 00:32 UTC36d ago | 2 | halved by day 1 | 9.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 86/300
- 58/200
- 0/126
- 1/100
- 1/50
- 0/50
Quick answers
from the figures on this pageWipe timing
What happens on PhoenixGamers when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. 8 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 6.5 when it didn't.
How often does PhoenixGamers wipe, and when?
Its tag guides the prediction: too few of PhoenixGamers's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 46 hours ago. A wipe schedule of every two weeks is published in its tags.
Lists and filters
How should you read the tags on PhoenixGamers?
Tags published by PhoenixGamers, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon; OC (Oceania): Oceania is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does PhoenixGamers appear in Rust Metrics lists and filters?
Rust Metrics lists featuring PhoenixGamers: Rust servers in Oceania and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Occupancy
What position does PhoenixGamers hold among Rust servers?
Ranked by seven-day player hours, PhoenixGamers sits at #13,589 and #170 in Oceania, inside the top 61%.
What player count does PhoenixGamers carry?
Reading for PhoenixGamers: offline at this moment; last seen 34 minutes ago. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 17:00 UTC over the last 48 hours.
Operator and location
Which location does PhoenixGamers run from?
Its OC tag places PhoenixGamers in Oceania. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 51.161.199.14:60409.
What Rust version is PhoenixGamers on?
Reading: PhoenixGamers, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How does PhoenixGamers perform?
Over the last 48 hours the average was 78 server fps; the floor was 27. Check: entities. The peak was 74,812, counting buildings, deployables and the rest of the world. Memory peak: 2,685 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is PhoenixGamers, and is it online now?
PhoenixGamers reports offline. The last reading came 34 minutes ago. Reading: uptime. About 44 hours ago it restarted, on its own count. Uptime for the last 7 full days: 31 of 168 hours, or 18%. Reading: first seen 23 September 2026, recorded by Rust Metrics.
Settings and map
What rules does PhoenixGamers enforce, and what are its settings?
Reading the name gives no gather rate for PhoenixGamers. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
What map is PhoenixGamers on?
Size 3,500 and seed 1721170919: the game generates the procedural map on PhoenixGamers from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto PhoenixGamers?
Press F1 in Rust and enter client.connect 51.161.199.14:60409. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.