RUST METRICSFlight deck · live data
Data live Servers11,856 Players101,030 Populated3,903 Fresh wipes 3 h542 Scan5 min
‹ All servers51.161.218.250:27059
Online Full Queue Fresh wipe Wipe due No query

Rusty Coights All Rusty Adventures

Online OC 51.161.218.250:27059 checked 6m ago

biweekly wipes vanillacarbon
COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 25 50 75 100 PAX 2 /100

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 165,681 ×1000

Entities

48 h range 163,449–167,885 · memory 3,252 MB
1239 ET SINCE RESTART 23:01

Uptime

23 h 1 min since its last restart, at the last reading
7-day average3peak 11
Rank#1,897top 9% · #51 in OC
Last wipe1h agobiweekly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Memory3,252MB48 h peak 4 players
REC 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 24% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 22hFW
  2. WPT 2Thu 19 Nov, 19:01 UTC20d 22h
  3. WPT 3Thu 3 Dec, 19:00 UTC34d 22hFW
  4. WPT 4Thu 10 Dec, 19:01 UTC41d 22h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 32 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 19:01 UTC1h ago – – running 1
Thu 15 Oct, 19:01 UTC14d ago 9 – – 0
Thu 1 Oct, 18:01 UTC FW28d ago 10 halved by day 4 14 days 1
Thu 17 Sep, 18:01 UTC42d ago 7 halved by day 2 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rusty Coights All Rusty Adventures?

At their busiest, its recent wipes drew 9 players on average. After the latest wipe, numbers topped out at 32 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 4 it fell below half when it didn't.

When does Rusty Coights All Rusty Adventures wipe?

Wipes on Rusty Coights All Rusty Adventures come every 3 weeks on Thursday at 19:01 UTC. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 1 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Tag meanings

How should you read the tags on Rusty Coights All Rusty Adventures?

These are the tags Rusty Coights All Rusty Adventures publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^y (Carbon): Carbon handles the plugins here; OC (Oceania): Its browser listing: Oceania. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who is in charge of Rusty Coights All Rusty Adventures?

Check: operator. The rustycoight.com hostname comes from Rusty Coights All Rusty Adventures alone; no other server we track uses it.

Which lists and filters on Rust Metrics show Rusty Coights All Rusty Adventures?

On Rust Metrics, Rusty Coights All Rusty Adventures sits in these lists: Rust servers in Oceania, Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Player count

What position does Rusty Coights All Rusty Adventures hold among Rust servers?

Top 9% of all ranked servers: Rusty Coights All Rusty Adventures takes #1,897 on seven-day player hours and #51 in Oceania.

How full does Rusty Coights All Rusty Adventures get?

2 of 100 slots are filled on Rusty Coights All Rusty Adventures right now. Seven-day check: 3 players on average. Peak reading: 11. The last 48 hours peaked at 11:00 UTC, averaging 3 players at that hour.

Operator and location

Which location does Rusty Coights All Rusty Adventures run from?

Reading: location. The OC tag puts Rusty Coights All Rusty Adventures in Oceania. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 51.161.218.250:27059.

What Rust version is Rusty Coights All Rusty Adventures on?

Rust network protocol 2635 and build 168909 on Linux is the build Rusty Coights All Rusty Adventures runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Rusty Coights All Rusty Adventures within range?

Check: fps. Average 30 server fps over the last 48 hours, low of 30. Within range. Check: entities. The peak was 167,885, counting buildings, deployables and the rest of the world. Reading: 3,812 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on Rusty Coights All Rusty Adventures, and is it online?

Check: connection. Rusty Coights All Rusty Adventures is online at this moment. By its reported uptime, the last restart was roughly 23 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does Rusty Coights All Rusty Adventures enforce, and what are its settings?

Reading the name gives no gather rate for Rusty Coights All Rusty Adventures. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: plugins. It runs Carbon of them. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

What map is Rusty Coights All Rusty Adventures on?

From seed 1337, the game generates the procedural map on Rusty Coights All Rusty Adventures. Its size is 3,800. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Generation.

Connection

How can you get onto Rusty Coights All Rusty Adventures?

Press F1 in Rust and enter client.connect 51.161.218.250:27059. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://www.rustycoight.com is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^y,^b,^v,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^y
Carbon Carbon handles the plugins here.

Region

OC
Oceania Its browser listing: Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.