RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h0 Scan5 min
‹ All servers103.107.196.38:28015
Online Full Queue Fresh wipe Wipe due No query

[AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly

Online OC 103.107.196.38:28015 checked 3h ago

biweekly wipes vanillacarbon
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 164,281 ×1000

Entities

48 h range 139,034–164,817 · memory 3,938 MB
1239 ET SINCE RESTART 21:03

Uptime

21 h 3 min since its last restart, at the last reading
7-day average2peak 7
Rank#2,083top 9% · #59 in OC
Last wipe13d agobiweekly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Memory3,938MB48 h peak 5 players
REC 1

Players

AveragePeak
0246821:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 29% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 22hFW
  2. WPT 2Thu 12 Nov, 18:58 UTC14d 22h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 22hFW
  4. WPT 4Thu 10 Dec, 18:58 UTC42d 22h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 18 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:58 UTC13d ago 9 – running 0
Thu 1 Oct, 18:02 UTC FW27d ago 10 halved by day 6 14 days 1
Thu 17 Sep, 18:14 UTC41d ago 9 halved by day 8 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly when wipe day comes?

The busiest point of its recent wipes drew 9 players on average. After the latest wipe, numbers topped out at 18 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 7 it fell below half when it didn't.

When does [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly wipe?

every 4 weeks on Thursday at 18:58 UTC is how [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 1 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Tag meanings

Which tags does [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^y (Carbon): Plugin framework in use: Carbon; OC (Oceania): Its browser listing: Oceania from [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly: Rust servers in Oceania, Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

Where does [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly sit in the rankings?

Player hours over the last seven days put [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly at #2,083, #59 in Oceania, in the top 9% of all ranked servers.

How full does [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly get?

0 of 50 slots are filled on [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly right now. Seven-day check: 2 players on average. Peak reading: 7. The last 48 hours peaked at 11:00 UTC, averaging 4 players at that hour.

Server details

What location is [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly hosted in?

Its OC tag places [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly in Oceania. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 103.107.196.38:28015.

What Rust version is [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly?

Over the last 48 hours the average was 30 server fps; the floor was 30. Peak entity count: 164,817. Buildings, deployables and all else included. Check: memory. Peak use was 4,205 MB. Expect lag when fps falls and entities climb.

Is [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly up, and how often does it stay up?

Reading: online. [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly answers right now. Check: restart. The uptime it reports puts the last restart about 21 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly configured, and what rules are in force?

Check: gather rate. The name [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: plugins. It runs Carbon of them. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly?

Size 4,500 and seed 1337: the game generates the procedural map on [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.

Join

What do you do to join [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly?

Check: join. Open Rust, press F1, then enter client.connect 103.107.196.38:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/4CaaC3eQwq is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,OC,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^y
Carbon Plugin framework in use: Carbon.

Region

OC
Oceania Its browser listing: Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.