Survival Legends Test
Online NA 50.36.100.212:28025 checked 11m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 175 · below 20 is lag, below 10 is badEntities
48 h range 4,589–11,468 · memory 3,766 MBUptime
1 days 16 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 1hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 22:47 UTC1d ago | – | – | running | 0 |
| Tue 27 Oct, 15:55 UTC2d ago | – | – | – | 0 |
| Mon 12 Oct, 19:33 UTC16d ago | 2 | halved by day 1 | 14.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 32/200
- 28/200
- 73/100
- 14/100
- 22/150
- 12/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Survival Legends Test?
An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't.
When does Survival Legends Test wipe?
The only wipe for Survival Legends Test is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 42 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
How should you read the tags on Survival Legends Test?
These are the tags Survival Legends Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): North America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Survival Legends Test appear in Rust Metrics lists and filters?
On Rust Metrics, Survival Legends Test sits in these lists: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Occupancy
What position does Survival Legends Test hold among Rust servers?
Player hours over the last seven days put Survival Legends Test at #5,477, #917 in North America, in the top 25% of all ranked servers.
How full does Survival Legends Test get?
Current headcount on Survival Legends Test: 0 players, 5 slots available. Seven-day check: 0 players on average. Peak reading: 4. Average at the busiest hour was 4 players, at 23:00 UTC over the last 48 hours.
Operator and location
What location is Survival Legends Test hosted in?
Survival Legends Test gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 50.36.100.212:28025.
What Rust version is Survival Legends Test on?
Reading: Survival Legends Test, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
How does Survival Legends Test perform?
Check: fps. Average 214 server fps over the last 48 hours, low of 175. Within range. Reading: 11,468 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,925 MB. Expect lag when fps falls and entities climb.
How reliable is Survival Legends Test, and is it online now?
Check: connection. Survival Legends Test is online at this moment. By its reported uptime, the last restart was roughly 40 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 9 October 2026.
Rules and settings
What settings and rules apply on Survival Legends Test?
Reading the name gives no gather rate for Survival Legends Test. The group cap is 8 players, which is the default in the game. pve, fighting between players is off — that is the game mode. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Survival Legends Test?
From seed 339491012, the game generates the procedural map on Survival Legends Test. Its size is 6,000. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.
How to join
How do you connect to Survival Legends Test?
To join: start Rust, press F1 and type client.connect 50.36.100.212:28025. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://survivallegendshosting.net/.