LocalServer
Offline 5.18.140.200:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 19:36 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 18:50 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 15:30 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 14:15 UTC5d ago | – | – | – | 1 |
| Thu 22 Oct, 12:55 UTC5d ago | – | – | – | 0 |
| Wed 21 Oct, 20:28 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 20:23 UTC6d ago | – | – | – | 2 |
| Wed 21 Oct, 19:06 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 18:28 UTC6d ago | – | – | – | 1 |
| Wed 21 Oct, 17:29 UTC6d ago | – | – | – | 2 |
| Mon 19 Oct, 19:07 UTC8d ago | – | – | – | 2 |
| Sat 17 Oct, 11:52 UTC10d ago | 2 | – | 2.3 days | 2 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 105/300
- 54/3300
- 200/50
- 3/50
- 2/40
- 5/300
Quick answers
from the figures on this pageWipe schedule
When does LocalServer wipe?
A new world is made every few hours by LocalServer, which keeps no wipe schedule; those resets are not wipes.
Tags
How should you read the tags on LocalServer?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from LocalServer. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show LocalServer?
These Rust Metrics lists carry LocalServer: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does LocalServer hold among Rust servers?
Player hours over seven days put LocalServer at #5,916, in the top 27% of all ranked servers.
How full does LocalServer get?
LocalServer is not responding; status offline, last seen 2 days 13 hours ago. Seven-day check: 1 players on average. Peak reading: 2.
Server
What location is LocalServer hosted in?
No region tag on LocalServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 5.18.140.200:28015.
What Rust version is LocalServer on?
Rust network protocol 2635 and build 168909 on Windows is the build LocalServer runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on LocalServer, and is it online?
Check: connection. LocalServer is offline at this moment. Last contact was 2 days 13 hours ago. Reading: 14% uptime over the last 7 full days. It was up 23 of 168 hours. Reading: first seen 14 October 2026, recorded by Rust Metrics.
Rules and settings
How is LocalServer configured, and what rules are in force?
No gather rate appears in the name: LocalServer. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on LocalServer?
The game generates a procedural map for LocalServer.
Join
How can you get onto LocalServer?
To join: start Rust, press F1 and type client.connect 5.18.140.200:28015. Or press Launch Rust here and Steam opens the game and connects you.