RUST METRICSFlight deck · live data
Data live Servers11,751 Players55,890 Populated3,402 Fresh wipes 3 h132 Scan5 min
‹ All servers49.12.146.141:28030
Online Full Queue Fresh wipe Wipe due No query

WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid

Online 49.12.146.141:28030 checked 7m ago

monthly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 21:00 UTC
0 25 50 75 100 PAX 2 /100

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 43 SERVER FPS

Server fps

48 h low 18 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 145,165 ×1000

Entities

48 h range 141,633–151,691 · memory 10,030 MB
1239 ET SINCE RESTART 2D 22H

Uptime

2 days 22 hours since its last restart, at the last reading
7-day average1peak 5
Rank#3,180top 14%
Last wipe7d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Memory10,030MB48 h peak 5 players
REC 1

Players

AveragePeak
0246800:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak6players, last three wipes
crowd held67%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 19hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 19hFW

The first 48 hours of its last wipes

Wed 21 OctTue 13 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 40 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 21:55 UTC7d ago 4 – running 1
Tue 13 Oct, 19:42 UTC15d ago 2 held half 8.1 days 1
Thu 1 Oct, 15:08 UTC27d ago 12 halved by day 1 12.2 days 2
Tue 22 Sep, 14:11 UTC36d ago 5 held half 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid when wipe day comes?

The busiest point of its recent wipes drew 6 players on average. After the latest wipe, numbers topped out at 40 hours. Above half that peak the crowd stayed until the next wipe in 67% of recent wipes. By day 1 it fell below half when it didn't.

When does WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid wipe?

The only wipe for WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 7 days ago. The tags state a wipe schedule of one wipe a month.

Tag meanings

Which tags does WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid appear in Rust Metrics lists and filters?

These Rust Metrics lists carry WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player count

Where does WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid sit in the rankings?

Ranking for WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid: #3,180 on seven-day player hours, top 14% of all ranked servers.

What is the population on WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid?

2 of 100 slots are filled on WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid right now. Seven-day check: 1 players on average. Peak reading: 5. Average at the busiest hour was 5 players, at 13:00 UTC over the last 48 hours.

Server details

Where does WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid sit?

No region tag on WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 49.12.146.141:28030.

What Rust version is WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid on?

Reading: WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid?

Over the last 48 hours the average was 45 server fps; the floor was 18. Check: entities. The peak was 151,691, counting buildings, deployables and the rest of the world. Reading: 10,357 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid, and is it online now?

Check: connection. WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid is online at this moment. Reading: uptime. About 2 days 22 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid configured, and what rules are in force?

No gather rate appears in the name: WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid. 8 players per group, the default value. pve, other players are not fought — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid?

Check: map. Procedural, size 4,300, seed 1264281748, generated by the game on WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: High FPS | Wiped - 6d ago.

How to join

How do you connect to WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid?

To join: start Rust, press F1 and type client.connect 49.12.146.141:28030. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/c2Bq5rzBdM.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.