RUST METRICSFlight deck · live data
Data live Servers11,628 Players37,519 Populated2,946 Fresh wipes 3 h102 Scan5 min
‹ All servers47.204.8.89:28015
Offline Full Queue Fresh wipe Wipe due No query

Dumpster Fire

Offline NA 47.204.8.89:28015 checked 25d ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 62 125 188 250 PAX 0 /250

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,937top 70% · #1577 in NA
Last wipe26d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 12hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 12hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:30 UTC FW26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Dumpster Fire?

The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 0 hours.

When does Dumpster Fire wipe?

The only wipe for Dumpster Fire is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 26 days 9 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does Dumpster Fire carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp250 (Max players): 250 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): The server runs game build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^r (Roleplay): Roleplay is the purpose of this server; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): North America is the browser category it sits in from Dumpster Fire. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Dumpster Fire?

These Rust Metrics lists carry Dumpster Fire: Modded Rust servers, checked live, Rust roleplay servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does Dumpster Fire hold among Rust servers?

Ranked by seven-day player hours, Dumpster Fire sits at #15,937 and #1,577 in North America, inside the top 70%.

What is the population on Dumpster Fire?

Dumpster Fire is not responding; status offline, last seen 25 days 13 hours ago.

Server

Where does Dumpster Fire sit?

Reading: location. The NA tag puts Dumpster Fire in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 47.204.8.89:28015.

What Rust version is Dumpster Fire on?

Version check: Rust network protocol 2634 and build 166494 on Linux, run by Dumpster Fire. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Dumpster Fire, and is it online?

Reading: offline. Dumpster Fire last answered 25 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 1 October 2026.

Settings and map

How is Dumpster Fire configured, and what rules are in force?

No gather rate appears in the name: Dumpster Fire. The group cap is 8 players, which is the default in the game. The mode is roleplay. Note the following: roleplay rules, jobs and towns. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Dumpster Fire?

From seed 6738, the game generates the procedural map on Dumpster Fire. Its size is 4,250. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto Dumpster Fire?

To join: start Rust, press F1 and type client.connect 47.204.8.89:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^m,^r,NA,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp250
Max players 250 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166494
Build The server runs game build 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay is the purpose of this server.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.