Pine Hosting - Rust Server
Online NA 66.51.98.74:28005 checked 11m ago
Server instruments
last reading Thu 11:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 33,826–36,708 · memory 1,923 MBUptime
1 days 15 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 6hFW
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:39 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 3/175
- 1/90
- 6/1000
- 1/15
- 2/50
- 0/50
Quick answers
from the figures on this pageWipe schedule
How often does Pine Hosting - Rust Server wipe, and when?
The only wipe for Pine Hosting - Rust Server is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 40 hours ago. Its tags carry a monthly wipe schedule.
Lists and filters
How should you read the tags on Pine Hosting - Rust Server?
Tags published by Pine Hosting - Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): The server browser files it under North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Pine Hosting - Rust Server?
On Rust Metrics, Pine Hosting - Rust Server sits in these lists: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Player count
Where does Pine Hosting - Rust Server sit in the rankings?
Player hours over the last seven days put Pine Hosting - Rust Server at #5,211, #891 in North America, in the top 23% of all ranked servers.
What player count does Pine Hosting - Rust Server carry?
0 of 50 slots are filled on Pine Hosting - Rust Server right now. Seven-day check: 1 players on average. Peak reading: 6. Average at the busiest hour was 5 players, at 01:00 UTC over the last 48 hours.
Server
What location is Pine Hosting - Rust Server hosted in?
Reading: location. The NA tag puts Pine Hosting - Rust Server in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 66.51.98.74:28005.
What Rust version is Pine Hosting - Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Pine Hosting - Rust Server. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Pine Hosting - Rust Server?
Reading: 16 server fps on average across the last 48 hours. It never dropped below 5. Check: entities. The peak was 36,708, counting buildings, deployables and the rest of the world. Memory peak: 1,923 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is Pine Hosting - Rust Server, and is it online now?
Pine Hosting - Rust Server reports online. Status: normal. By its reported uptime, the last restart was roughly 39 hours ago. Uptime for the last 1 full day: 23 of 24 hours, or 96%. The first sighting on Rust Metrics was 27 October 2026.
Map and rules
What settings and rules apply on Pine Hosting - Rust Server?
Check: gather rate. The name Pine Hosting - Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is Pine Hosting - Rust Server on?
Check: map. Procedural, size 2,750, seed 1769314425, generated by the game on Pine Hosting - Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to Pine Hosting - Rust Server?
Press F1 in Rust and enter client.connect 66.51.98.74:28005. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
