RUST METRICSFlight deck · live data
Data live Servers11,752 Players57,724 Populated3,422 Fresh wipes 3 h129 Scan5 min
‹ All servers66.51.96.71:28005
Online Full Queue Fresh wipe Wipe due No query

Pine Hosting - Rust Server

Online NA 66.51.96.71:28005 checked 9m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 21:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 38,321 ×1000

Entities

48 h range 28,959–38,321 · memory 1,518 MB
1239 ET SINCE RESTART 06:48

Uptime

6 h 48 min since its last restart, at the last reading
7-day average1peak 2
Rank#6,532top 29% · #1032 in NA
Last wipe23h agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Memory1,518MB48 h peak 2 players
REC 1

Players

AveragePeakWipe
00.511.5223:0003:0007:0012:0016:0021:00Wiped Tue 27 Oct, 23:33 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
02040608023:0003:0007:0012:0016:0021:00Wiped Tue 27 Oct, 23:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep28 Oct

Top 29% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 20hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 20hFW
LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 23:33 UTC23h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Pine Hosting - Rust Server follow?

The only wipe for Pine Hosting - Rust Server is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 23 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on Pine Hosting - Rust Server?

Tags published by Pine Hosting - Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): North America is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Pine Hosting - Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Pine Hosting - Rust Server: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Population

What position does Pine Hosting - Rust Server hold among Rust servers?

Player hours over the last seven days put Pine Hosting - Rust Server at #6,532, #1,032 in North America, in the top 29% of all ranked servers.

How full does Pine Hosting - Rust Server get?

Current headcount on Pine Hosting - Rust Server: 0 players, 50 slots available. Seven-day check: 1 players on average. Peak reading: 2. The last 48 hours peaked at 01:00 UTC, averaging 2 players at that hour.

Server

Which location does Pine Hosting - Rust Server run from?

Reading: location. The NA tag puts Pine Hosting - Rust Server in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 66.51.96.71:28005.

What Rust version is Pine Hosting - Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the build Pine Hosting - Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Pine Hosting - Rust Server within range?

Over the last 48 hours the average was 30 server fps; the floor was 5. Check: entities. The peak was 38,321, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 1,674 MB. Expect lag when fps falls and entities climb.

What is the uptime on Pine Hosting - Rust Server, and is it online?

Reading: online. Pine Hosting - Rust Server answers right now. Reading: uptime. About 6 hours ago it restarted, on its own count. Reading: 1% uptime over the last 7 full days. It was up 1 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on Pine Hosting - Rust Server?

Reading the name gives no gather rate for Pine Hosting - Rust Server. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Pine Hosting - Rust Server?

Size 2,750 and seed 1: the game generates the procedural map on Pine Hosting - Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto Pine Hosting - Rust Server?

To join: start Rust, press F1 and type client.connect 66.51.96.71:28005. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.