RustyBlue Test
Offline 47.12.145.111:28015 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 41/200
- 62/300
- 36/200
- 44/200
- 29/100
- 27/100
Quick answers
from the figures on this pageReset cycle
When does RustyBlue Test wipe?
The estimate for RustyBlue Test's next wipe comes from the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 31 days 15 hours ago. The tags state a wipe schedule of one wipe a month.
Tag meanings
Which tags does RustyBlue Test carry, and what do they mean?
These are the tags RustyBlue Test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^r (Roleplay): A server built for roleplay; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RustyBlue Test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RustyBlue Test: Modded Rust servers, checked live, Rust PvE servers and Rust roleplay servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does RustyBlue Test hold among Rust servers?
Player hours over seven days put RustyBlue Test at #14,188, in the top 61% of all ranked servers.
What is the population on RustyBlue Test?
Status for RustyBlue Test: offline. Last seen 31 days 14 hours ago.
Operator and location
Which location does RustyBlue Test run from?
No region comes from RustyBlue Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 47.12.145.111:28015.
What Rust version is RustyBlue Test on?
Rust network protocol 2633 and build 165217 on Windows is the build RustyBlue Test runs. Matching protocol is required to join. Let Steam update your game.
Is RustyBlue Test up, and how often does it stay up?
Check: connection. RustyBlue Test is offline at this moment. Last contact was 31 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 26 September 2026.
Settings and map
What rules does RustyBlue Test enforce, and what are its settings?
No gather rate appears in the name: RustyBlue Test. No limit is set beyond the default. Groups take up to 8 players. roleplay, roleplay rules with towns and jobs — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is RustyBlue Test on?
The game generates a procedural map for RustyBlue Test.
Connection
How can you get onto RustyBlue Test?
Press F1 in Rust and enter client.connect 47.12.145.111:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.