RustScape test | GW_OneGrid_v9
Offline 46.225.153.224:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:53 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 15:31 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 12:13 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 03:20 UTC5d ago | 0 | – | 2.4 days | 0 |
| Thu 22 Oct, 13:26 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 13:18 UTC6d ago | 1 | – | 0.6 days | 0 |
| Sat 17 Oct, 16:18 UTC11d ago | – | – | – | 0 |
| Sat 17 Oct, 10:34 UTC11d ago | 0 | – | 5.1 days | 0 |
| Sat 17 Oct, 04:18 UTC11d ago | – | – | – | 0 |
| Sat 17 Oct, 03:52 UTC11d ago | 1 | – | 0.3 days | 0 |
| Wed 14 Oct, 12:56 UTC14d ago | 0 | – | 2.6 days | 1 |
| Mon 12 Oct, 15:00 UTC16d ago | 1 | – | 1.9 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 97/300
- 27/3300
- 0/50
- 1/300
- 0/50
- 2/40
Quick answers
from the figures on this pageWipe timing
What wipe timing does RustScape test | GW_OneGrid_v9 follow?
No wipe schedule is kept by RustScape test | GW_OneGrid_v9, which makes a new world every few hours; those resets do not count as wipes.
Lists and filters
Which tags does RustScape test | GW_OneGrid_v9 carry, and what do they mean?
Tags published by RustScape test | GW_OneGrid_v9, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RustScape test | GW_OneGrid_v9 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RustScape test | GW_OneGrid_v9: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does RustScape test | GW_OneGrid_v9 sit in the rankings?
Player hours over seven days put RustScape test | GW_OneGrid_v9 at #12,958, in the top 59% of all ranked servers.
How full does RustScape test | GW_OneGrid_v9 get?
RustScape test | GW_OneGrid_v9 is not responding; status offline, last seen 3 days 4 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Server details
Where does RustScape test | GW_OneGrid_v9 sit?
No region tag on RustScape test | GW_OneGrid_v9. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 46.225.153.224:28015.
What Rust version is RustScape test | GW_OneGrid_v9 on?
Reading: RustScape test | GW_OneGrid_v9, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is RustScape test | GW_OneGrid_v9, and is it online now?
Check: connection. RustScape test | GW_OneGrid_v9 is offline at this moment. Last contact was 3 days 4 hours ago. Uptime for the last 7 full days: 5 of 168 hours, or 3%. Reading: first seen 12 October 2026, recorded by Rust Metrics.
Rules and settings
How is RustScape test | GW_OneGrid_v9 configured, and what rules are in force?
Check: gather rate. The name RustScape test | GW_OneGrid_v9 does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RustScape test | GW_OneGrid_v9?
From seed 1337, the game generates the procedural map on RustScape test | GW_OneGrid_v9. Its size is 1,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.
Join
What do you do to join RustScape test | GW_OneGrid_v9?
To join: start Rust, press F1 and type client.connect 46.225.153.224:28015. Or press Launch Rust here and Steam opens the game and connects you.