[UK][PVE] Lads and Dads
Online 45.92.45.83:28015 checked 10m ago
Server instruments
last reading Wed 06:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 123 · below 20 is lag, below 10 is badEntities
48 h range 70,463–73,025 · memory 2,585 MBUptime
4 days 9 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 106/2000
- 37/100
- 21/200
- 4/140
- 19/200
- 11/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does [UK][PVE] Lads and Dads follow?
The rhythm of [UK][PVE] Lads and Dads's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 12 hours ago the current world was made.
Tags
Which tags does [UK][PVE] Lads and Dads carry, and what do they mean?
Tags published by [UK][PVE] Lads and Dads, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp64 (Max players): 64 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [UK][PVE] Lads and Dads?
Rust Metrics lists featuring [UK][PVE] Lads and Dads: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does [UK][PVE] Lads and Dads hold among Rust servers?
Ranking for [UK][PVE] Lads and Dads: #15,412 on seven-day player hours, top 69% of all ranked servers.
What player count does [UK][PVE] Lads and Dads carry?
Current headcount on [UK][PVE] Lads and Dads: 0 players, 64 slots available. Check: player average. 0 over the last seven days.
Server
What location is [UK][PVE] Lads and Dads hosted in?
The name of [UK][PVE] Lads and Dads points to Europe, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 45.92.45.83:28015.
What Rust version is [UK][PVE] Lads and Dads on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by [UK][PVE] Lads and Dads. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for [UK][PVE] Lads and Dads?
Reading: 137 server fps on average across the last 48 hours. It never dropped below 123. Check: entities. The peak was 73,025, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,677 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is [UK][PVE] Lads and Dads, and is it online now?
Reading: online. [UK][PVE] Lads and Dads answers right now. By its reported uptime, the last restart was roughly 4 days 9 hours ago. Uptime for the last 4 full days: 96 of 96 hours, or 100%. Check: first contact. Rust Metrics logged it on 23 October 2026.
Map and rules
What settings and rules apply on [UK][PVE] Lads and Dads?
Reading the name gives no gather rate for [UK][PVE] Lads and Dads. 8 players per group, the default value. pve, no combat against other players — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on [UK][PVE] Lads and Dads?
Size 3,500 and seed 71000: the game generates the procedural map on [UK][PVE] Lads and Dads from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to [UK][PVE] Lads and Dads?
Check: join. Open Rust, press F1, then enter client.connect 45.92.45.83:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.