Crate Elevator 10 Player Survival Building Minigame
Online 45.143.197.162:28080 checked 9m ago
Server instruments
last reading Thu 07:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 218 · below 20 is lag, below 10 is badEntities
48 h range 355–2,192 · memory 617 MBUptime
1 days 0 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 550/600
- 250/400
- 74/400
- 91/250
- 27/400
- 35/75
Quick answers
from the figures on this pageReset cycle
How often does Crate Elevator 10 Player Survival Building Minigame wipe, and when?
The rhythm of Crate Elevator 10 Player Survival Building Minigame's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 27 days 8 hours ago.
Tags
How should you read the tags on Crate Elevator 10 Player Survival Building Minigame?
These are the tags Crate Elevator 10 Player Survival Building Minigame publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The server runs game build 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^e (Minigames): Check: mode. Minigames, including arenas, Bedwars and parkour; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Crate Elevator 10 Player Survival Building Minigame appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Crate Elevator 10 Player Survival Building Minigame: Modded Rust servers, checked live and Build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Crate Elevator 10 Player Survival Building Minigame sit in the rankings?
Ranking for Crate Elevator 10 Player Survival Building Minigame: #15,335 on seven-day player hours, top 69% of all ranked servers.
What player count does Crate Elevator 10 Player Survival Building Minigame carry?
0 of 50 slots are filled on Crate Elevator 10 Player Survival Building Minigame right now. Check: player average. 0 over the last seven days.
Server details
Where does Crate Elevator 10 Player Survival Building Minigame sit?
Reading: location. Crate Elevator 10 Player Survival Building Minigame gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 45.143.197.162:28080.
What Rust version is Crate Elevator 10 Player Survival Building Minigame on?
Version check: Rust network protocol 2634 and build 166494 on Windows, run by Crate Elevator 10 Player Survival Building Minigame. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Crate Elevator 10 Player Survival Building Minigame within range?
Reading: 239 server fps on average across the last 48 hours. It never dropped below 218. Check: entities. The peak was 2,192, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 6,289 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Crate Elevator 10 Player Survival Building Minigame, and is it online?
Crate Elevator 10 Player Survival Building Minigame reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 24 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.
Rules and settings
What rules does Crate Elevator 10 Player Survival Building Minigame enforce, and what are its settings?
Reading the name gives no gather rate for Crate Elevator 10 Player Survival Building Minigame. 8 players per group, the default value. minigames & battle royale, battle royale, parkour, Bedwars and arenas — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is Crate Elevator 10 Player Survival Building Minigame on?
Size 1,000 and seed 481981: the game generates the procedural map on Crate Elevator 10 Player Survival Building Minigame from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.
Join
What do you do to join Crate Elevator 10 Player Survival Building Minigame?
Press F1 in Rust and enter client.connect 45.143.197.162:28080. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.