[EA] Facepunch 1
Online 43.239.136.100:28015 checked 8m ago
Server instruments
last reading Wed 03:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 88 · below 20 is lag, below 10 is badEntities
48 h range 135,200–143,871 · memory 5,428 MBUptime
22 h 47 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 14hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 14hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 201, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:47 UTC FW26d ago | 201 | – | running | 21 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 118/200
- 80/200
- 130/200
- 21/300
- 54/100
- 142/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [EA] Facepunch 1?
The busiest point of its recent wipes drew 201 players on average. 20 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does [EA] Facepunch 1 follow?
Once a month [EA] Facepunch 1 wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 26 days 10 hours ago. Its tags carry a monthly wipe schedule.
Lists and filters
Which tags does [EA] Facepunch 1 carry, and what do they mean?
Tags published by [EA] Facepunch 1, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust plays it; mp250 (Max players): 250 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^t (Tutorial on): New here? Facepunch's tutorial can be your start; sc3 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which operator is behind [EA] Facepunch 1?
Check: operator. [EA] Facepunch 1 publishes a playrust.com hostname, and 124 other servers we track do too. Same operator, most likely.
Which lists and filters on Rust Metrics show [EA] Facepunch 1?
Rust Metrics lists featuring [EA] Facepunch 1: Rust tutorial servers, Tag: official. listed. and Vanilla Rust servers, live. Reading: server list filters. It comes up under Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Occupancy
Where does [EA] Facepunch 1 sit in the rankings?
Ranking for [EA] Facepunch 1: #928 on seven-day player hours, top 4% of all ranked servers.
What is the population on [EA] Facepunch 1?
0 of 250 slots are filled on [EA] Facepunch 1 right now. Check: players over seven days. Average 10, peak 28. The last 48 hours peaked at 10:00 UTC, averaging 19 players at that hour.
Operator and location
What location is [EA] Facepunch 1 hosted in?
Reading: location. [EA] Facepunch 1 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 43.239.136.100:28015.
What Rust version is [EA] Facepunch 1 on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by [EA] Facepunch 1. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on [EA] Facepunch 1 within range?
Check: fps. Average 117 server fps over the last 48 hours, low of 88. Within range. Reading: 143,871 entities at the highest. That covers buildings, deployables and everything else. Reading: 51,900 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is [EA] Facepunch 1, and is it online now?
[EA] Facepunch 1 reports online. Status: normal. Reading: uptime. About 22 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is [EA] Facepunch 1 configured, and what rules are in force?
Reading the name gives no gather rate for [EA] Facepunch 1. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The in-game Official tab of Rust lists it. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.
What map is [EA] Facepunch 1 on?
From seed 1849158157, the game generates the procedural map on [EA] Facepunch 1. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto [EA] Facepunch 1?
To join: start Rust, press F1 and type client.connect 43.239.136.100:28015. Or press Launch Rust here and Steam opens the game and connects you.
