RUST METRICSFlight deck · live data
Data live Servers11,758 Players58,600 Populated3,466 Fresh wipes 3 h133 Scan5 min
‹ All servers41.193.169.103:28015
Offline Full Queue Fresh wipe Wipe due No query

TRU Rust | Tactical Recon Unit | PvE

Offline 41.193.169.103:28015 checked 13d ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 16 24 32 PAX 0 /32

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,088top 70%
Last wipe67d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does TRU Rust | Tactical Recon Unit | PvE follow?

An estimate from the force wipe gives TRU Rust | Tactical Recon Unit | PvE's next wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 67 days ago. A monthly wipe schedule is published in its tags.

Lists and filters

Which tags does TRU Rust | Tactical Recon Unit | PvE carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp32 (Max players): Slots: 32; ts8 (Group limit): Default limit in force: 8 per team; v2632 (Protocol): Match the game version: protocol 2632 is required; cs160450 (Build): The server runs game build 160450; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from TRU Rust | Tactical Recon Unit | PvE. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does TRU Rust | Tactical Recon Unit | PvE appear in Rust Metrics lists and filters?

These Rust Metrics lists carry TRU Rust | Tactical Recon Unit | PvE: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does TRU Rust | Tactical Recon Unit | PvE sit in the rankings?

Ranking for TRU Rust | Tactical Recon Unit | PvE: #15,088 on seven-day player hours, top 70% of all ranked servers.

What is the population on TRU Rust | Tactical Recon Unit | PvE?

Status for TRU Rust | Tactical Recon Unit | PvE: offline. Last seen 13 days 3 hours ago.

Operator and location

Which location does TRU Rust | Tactical Recon Unit | PvE run from?

Reading: location. TRU Rust | Tactical Recon Unit | PvE gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 41.193.169.103:28015.

What Rust version is TRU Rust | Tactical Recon Unit | PvE on?

Reading: TRU Rust | Tactical Recon Unit | PvE, Rust network protocol 2632 and build 160450, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is TRU Rust | Tactical Recon Unit | PvE, and is it online now?

TRU Rust | Tactical Recon Unit | PvE reports offline. The last reading came 13 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 14 October 2026.

Settings and map

What rules does TRU Rust | Tactical Recon Unit | PvE enforce, and what are its settings?

No gather rate appears in the name: TRU Rust | Tactical Recon Unit | PvE. 8 players per group, the default value. The mode is pve. Note the following: other players are not fought. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is TRU Rust | Tactical Recon Unit | PvE on?

Check: map. Procedural, generated by the game, on TRU Rust | Tactical Recon Unit | PvE.

How to join

What do you do to join TRU Rust | Tactical Recon Unit | PvE?

Press F1 in Rust and enter client.connect 41.193.169.103:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp32,ptrak,$r?,v2632,^p,^m,gmrust,cs160450,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp32
Max players Slots: 32.
ts8
Group limit Default limit in force: 8 per team.
v2632
Protocol Match the game version: protocol 2632 is required.
cs160450
Build The server runs game build 160450.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.