RUST METRICSFlight deck · live data
Data live Servers11,735 Players53,199 Populated3,345 Fresh wipes 3 h133 Scan5 min
‹ All servers40.160.85.185:28017
Online Full Queue Fresh wipe Wipe due No query

Hill3s Rust BR

Online 40.160.85.185:28017 checked 13m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 22:00 UTC
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 149 SERVER FPS

Server fps

48 h low 76 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 117,848 ×1000

Entities

48 h range 116,129–120,597 · memory 3,578 MB
1239 ET SINCE RESTART 10:21

Uptime

10 h 21 min since its last restart, at the last reading
7-day average0peak 1
Rank#9,462top 43%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory3,578MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 11:43 UTC11h ago – – – 0
Tue 27 Oct, 17:30 UTC1d ago – – – 0
Mon 26 Oct, 20:35 UTC2d ago – – – 0
Fri 23 Oct, 12:45 UTC5d ago – – – 0
Fri 23 Oct, 12:34 UTC5d ago 1 halved by day 1 3.3 days 0
Mon 19 Oct, 18:15 UTC9d ago 1 halved by day 1 3.8 days 0
Tue 13 Oct, 14:49 UTC15d ago 3 halved by day 3 6.1 days 0
Tue 6 Oct, 18:49 UTC22d ago 2 halved by day 1 6.8 days 1
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Hill3s Rust BR wipe?

A new world is made every few hours by Hill3s Rust BR, which keeps no wipe schedule; those resets are not wipes.

Lists and filters

Which tags does Hill3s Rust BR carry, and what do they mean?

Tags published by Hill3s Rust BR, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Hill3s Rust BR appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Hill3s Rust BR: Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: South America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Occupancy

What position does Hill3s Rust BR hold among Rust servers?

Ranking for Hill3s Rust BR: #9,462 on seven-day player hours, top 43% of all ranked servers.

How full does Hill3s Rust BR get?

0 of 5 slots are filled on Hill3s Rust BR right now. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 00:00 UTC, averaging 0 players at that hour.

Operator and location

Which location does Hill3s Rust BR run from?

The name of Hill3s Rust BR points to South America, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 40.160.85.185:28017.

What Rust version is Hill3s Rust BR on?

Reading: Hill3s Rust BR, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is performance on Hill3s Rust BR within range?

Over the last 48 hours the average was 143 server fps; the floor was 76. Peak entity count: 120,597. Buildings, deployables and all else included. Reading: 4,302 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Hill3s Rust BR, and is it online now?

Reading: online. Hill3s Rust BR answers right now. Reading: uptime. About 10 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 6 October 2026, recorded by Rust Metrics.

Rules and settings

How is Hill3s Rust BR configured, and what rules are in force?

Check: gather rate. The name Hill3s Rust BR does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

What map is Hill3s Rust BR on?

From seed 1337, the game generates the procedural map on Hill3s Rust BR. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

How to join

How do you connect to Hill3s Rust BR?

Check: join. Open Rust, press F1, then enter client.connect 40.160.85.185:28017. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp5
Max players 5 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.