RUST METRICSFlight deck · live data
Data live Servers11,849 Players73,470 Populated3,705 Fresh wipes 3 h219 Scan5 min
‹ All servers40.160.19.218:28020
Online Full Queue Fresh wipe Wipe due No query

[US East] Facepunch Premium Small 1

Online 40.160.19.218:28020 checked 11m ago

official monthly wipes vanillapremium
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 75 150 225 300 PAX 3 /300

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 231 SERVER FPS

Server fps

48 h low 209 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 99,062 ×1000

Entities

48 h range 99,043–112,249 · memory 3,024 MB
1239 ET SINCE RESTART 00:37

Uptime

0 h 37 min since its last restart, at the last reading
7-day average9peak 28
Rank#979top 4%
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Memory3,024MB48 h peak 11 players
REC 1

Players

AveragePeak
0510152014:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak44players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 44, 31 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 44 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [US East] Facepunch Premium Small 1?

At their busiest, its recent wipes drew 44 players on average. After the latest wipe, numbers topped out at 31 hours.

What wipe timing does [US East] Facepunch Premium Small 1 follow?

The only wipe for [US East] Facepunch Premium Small 1 is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 20 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does [US East] Facepunch Premium Small 1 carry, and what do they mean?

These are the tags [US East] Facepunch Premium Small 1 publishes, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust plays it; mp300 (Max players): 300 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; ^q (Premium): Entry needs Rust's premium status; sc2 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who is in charge of [US East] Facepunch Premium Small 1?

Most likely the same operator runs them: [US East] Facepunch Premium Small 1 publishes a playrust.com hostname, and so do 124 other servers we track.

Which lists and filters on Rust Metrics show [US East] Facepunch Premium Small 1?

On Rust Metrics, [US East] Facepunch Premium Small 1 sits in these lists: Rust tutorial servers, Tag: official. listed., North America: server readout and Vanilla Rust servers, live. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Player count

What position does [US East] Facepunch Premium Small 1 hold among Rust servers?

Ranking for [US East] Facepunch Premium Small 1: #979 on seven-day player hours, top 4% of all ranked servers.

What player count does [US East] Facepunch Premium Small 1 carry?

3 of 300 slots are filled on [US East] Facepunch Premium Small 1 right now. Check: players over seven days. Average 9, peak 28. Check: 48-hour peak. 16:00 UTC, 8 players on average.

Server

Which location does [US East] Facepunch Premium Small 1 run from?

The name of [US East] Facepunch Premium Small 1 points to North America, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 40.160.19.218:28020.

What Rust version is [US East] Facepunch Premium Small 1 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by [US East] Facepunch Premium Small 1. Matching protocol is required to join. Let Steam update your game.

How does [US East] Facepunch Premium Small 1 perform?

Reading: 224 server fps on average across the last 48 hours. It never dropped below 209. Check: entities. The peak was 112,249, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,865 MB. Expect lag when fps falls and entities climb.

Is [US East] Facepunch Premium Small 1 up, and how often does it stay up?

Reading: online. [US East] Facepunch Premium Small 1 answers right now. Reading: uptime. About 37 minutes ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on [US East] Facepunch Premium Small 1?

Reading the name gives no gather rate for [US East] Facepunch Premium Small 1. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The in-game Official tab of Rust lists it. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Entry needs Rust's premium status. VAC is on. That is Valve's anti-cheat.

Which map is live on [US East] Facepunch Premium Small 1?

Check: map. Procedural, size 3,750, seed 1933426396, generated by the game on [US East] Facepunch Premium Small 1. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to [US East] Facepunch Premium Small 1?

To join: start Rust, press F1 and type client.connect 40.160.19.218:28020. Or press Launch Rust here and Steam opens the game and connects you. Entry needs Rust's premium status.

PLACARDS

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp300
Max players 300 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for players starting out.

Mods and access

^q
Premium Entry needs Rust's premium status.

Other

sc2
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.