RUST METRICSFlight deck · live data
Data live Servers11,636 Players40,778 Populated2,957 Fresh wipes 3 h91 Scan5 min
‹ All servers40.160.19.16:28015
Online Full Queue Fresh wipe Wipe due No query

[US East] Facepunch 4

Online 40.160.19.16:28015 checked 5m ago

official monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Wed 01:00 UTC
0 88 175 262 350 PAX 9 /350

Players now

3% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 287 SERVER FPS

Server fps

48 h low 228 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 130,346 ×1000

Entities

48 h range 128,158–134,013 · memory 5,382 MB
1239 ET SINCE RESTART 13:44

Uptime

13 h 44 min since its last restart, at the last reading
7-day average8peak 21
Rank#1,050top 5%
Last wipe26d agomonthly schedule
Next wipe8d 16hThu 5 Nov, 19:00 UTC FW
Memory5,382MB48 h peak 15 players
REC 1

Players

AveragePeak
0510152003:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

wipe-day peak32players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 16hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 16hFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 9 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW26d ago 32 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [US East] Facepunch 4 when wipe day comes?

An average of 32 players came at the busiest on its recent wipes. 9 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does [US East] Facepunch 4 follow?

With the force wipe, once a month, [US East] Facepunch 4 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 26 days 8 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does [US East] Facepunch 4 carry, and what do they mean?

Check: tags. The game's server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust plays it; mp350 (Max players): 350 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; sc2 (Custom tag): A plugin or the owner set this tag; Rust does not ship it from [US East] Facepunch 4. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who is in charge of [US East] Facepunch 4?

The playrust.com hostname on [US East] Facepunch 4 also appears on 124 other servers we track, which points to one operator.

Which lists and filters on Rust Metrics show [US East] Facepunch 4?

These Rust Metrics lists carry [US East] Facepunch 4: Rust tutorial servers, Tag: official. listed., North America: server readout and Vanilla Rust servers, live. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Population

Where does [US East] Facepunch 4 sit in the rankings?

Player hours over seven days put [US East] Facepunch 4 at #1,050, in the top 5% of all ranked servers.

What player count does [US East] Facepunch 4 carry?

Current headcount on [US East] Facepunch 4: 9 players, 350 slots available. Seven-day check: 8 players on average. Peak reading: 21. Average at the busiest hour was 14 players, at 01:00 UTC over the last 48 hours.

Operator and location

Which location does [US East] Facepunch 4 run from?

Reading: location. Nothing in the tags, but the name of [US East] Facepunch 4 points to North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 40.160.19.16:28015.

What Rust version is [US East] Facepunch 4 on?

Rust network protocol 2635 and build 168909 on Windows is the build [US East] Facepunch 4 runs. Matching protocol is required to join. Let Steam update your game.

Is performance on [US East] Facepunch 4 within range?

Check: fps. Average 281 server fps over the last 48 hours, low of 228. Within range. Reading: 134,013 entities at the highest. That covers buildings, deployables and everything else. Reading: 6,253 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on [US East] Facepunch 4, and is it online?

Check: connection. [US East] Facepunch 4 is online at this moment. By its reported uptime, the last restart was roughly 13 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is [US East] Facepunch 4 configured, and what rules are in force?

Reading the name gives no gather rate for [US East] Facepunch 4. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The in-game Official tab of Rust lists it. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [US East] Facepunch 4?

From seed 297650890, the game generates the procedural map on [US East] Facepunch 4. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join [US East] Facepunch 4?

To join: start Rust, press F1 and type client.connect 40.160.19.16:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp350
Max players 350 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for players starting out.

Other

sc2
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.