[US East] Facepunch 4
Online 40.160.19.16:28015 checked 5m ago
Server instruments
last reading Wed 01:00 UTCPlayers now
3% full 7-day avg7-day peakServer fps
48 h low 228 · below 20 is lag, below 10 is badEntities
48 h range 128,158–134,013 · memory 5,382 MBUptime
13 h 44 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 16hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 16hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 32, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW26d ago | 32 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 177/225
- 185/225
- 62/225
- 49/200
- 32/150
- 19/200
Quick answers
from the figures on this pageWipe schedule
What happens on [US East] Facepunch 4 when wipe day comes?
An average of 32 players came at the busiest on its recent wipes. 9 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does [US East] Facepunch 4 follow?
With the force wipe, once a month, [US East] Facepunch 4 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 26 days 8 hours ago. A monthly wipe schedule is published in its tags.
Tag meanings
Which tags does [US East] Facepunch 4 carry, and what do they mean?
Check: tags. The game's server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust plays it; mp350 (Max players): 350 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; sc2 (Custom tag): A plugin or the owner set this tag; Rust does not ship it from [US East] Facepunch 4. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Who is in charge of [US East] Facepunch 4?
The playrust.com hostname on [US East] Facepunch 4 also appears on 124 other servers we track, which points to one operator.
Which lists and filters on Rust Metrics show [US East] Facepunch 4?
These Rust Metrics lists carry [US East] Facepunch 4: Rust tutorial servers, Tag: official. listed., North America: server readout and Vanilla Rust servers, live. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Population
Where does [US East] Facepunch 4 sit in the rankings?
Player hours over seven days put [US East] Facepunch 4 at #1,050, in the top 5% of all ranked servers.
What player count does [US East] Facepunch 4 carry?
Current headcount on [US East] Facepunch 4: 9 players, 350 slots available. Seven-day check: 8 players on average. Peak reading: 21. Average at the busiest hour was 14 players, at 01:00 UTC over the last 48 hours.
Operator and location
Which location does [US East] Facepunch 4 run from?
Reading: location. Nothing in the tags, but the name of [US East] Facepunch 4 points to North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 40.160.19.16:28015.
What Rust version is [US East] Facepunch 4 on?
Rust network protocol 2635 and build 168909 on Windows is the build [US East] Facepunch 4 runs. Matching protocol is required to join. Let Steam update your game.
Is performance on [US East] Facepunch 4 within range?
Check: fps. Average 281 server fps over the last 48 hours, low of 228. Within range. Reading: 134,013 entities at the highest. That covers buildings, deployables and everything else. Reading: 6,253 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on [US East] Facepunch 4, and is it online?
Check: connection. [US East] Facepunch 4 is online at this moment. By its reported uptime, the last restart was roughly 13 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is [US East] Facepunch 4 configured, and what rules are in force?
Reading the name gives no gather rate for [US East] Facepunch 4. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The in-game Official tab of Rust lists it. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [US East] Facepunch 4?
From seed 297650890, the game generates the procedural map on [US East] Facepunch 4. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join [US East] Facepunch 4?
To join: start Rust, press F1 and type client.connect 40.160.19.16:28015. Or press Launch Rust here and Steam opens the game and connects you.
