RUST METRICSFlight deck · live data
Data live Servers11,614 Players32,078 Populated2,758 Fresh wipes 3 h69 Scan5 min
‹ All servers40.160.19.12:28015
Online Full Queue Fresh wipe Wipe due No query

[US East] Facepunch 5

Online 40.160.19.12:28015 checked 9m ago

official monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Thu 04:00 UTC
0 88 175 262 350 PAX 9 /350

Players now

3% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 232 SERVER FPS

Server fps

48 h low 209 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 140,161 ×1000

Entities

48 h range 135,145–140,440 · memory 5,179 MB
1239 ET SINCE RESTART 16:40

Uptime

16 h 40 min since its last restart, at the last reading
7-day average11peak 22
Rank#907top 4%
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Memory5,179MB48 h peak 22 players
REC 1

Players

AveragePeak
01020304006:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak28players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 13hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 13hFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 28, 11 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 28 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [US East] Facepunch 5?

An average of 28 players came at the busiest on its recent wipes. 11 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does [US East] Facepunch 5 follow?

With the force wipe, once a month, [US East] Facepunch 5 wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 27 days 12 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on [US East] Facepunch 5?

These are the tags [US East] Facepunch 5 publishes, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust plays it; mp350 (Max players): The server holds 350 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^t (Tutorial on): The Facepunch tutorial is open to new players here; sc2 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who is in charge of [US East] Facepunch 5?

Check: operator. [US East] Facepunch 5 publishes a playrust.com hostname, and 124 other servers we track do too. Same operator, most likely.

Where does [US East] Facepunch 5 appear in Rust Metrics lists and filters?

On Rust Metrics, [US East] Facepunch 5 sits in these lists: Rust tutorial servers, Tag: official. listed., North America: server readout and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Population

What position does [US East] Facepunch 5 hold among Rust servers?

Player hours over seven days put [US East] Facepunch 5 at #907, in the top 4% of all ranked servers.

What is the population on [US East] Facepunch 5?

Current headcount on [US East] Facepunch 5: 9 players, 350 slots available. Seven-day check: 11 players on average. Peak reading: 22. Check: 48-hour peak. 03:00 UTC, 20 players on average.

Server

Where does [US East] Facepunch 5 sit?

Check: location. No region tag comes from [US East] Facepunch 5, but the name points to North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 40.160.19.12:28015.

What Rust version is [US East] Facepunch 5 on?

Reading: [US East] Facepunch 5, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on [US East] Facepunch 5 within range?

Reading: 229 server fps on average across the last 48 hours. It never dropped below 209. Peak entity count: 140,440. Buildings, deployables and all else included. Reading: 6,010 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is [US East] Facepunch 5, and is it online now?

Reading: online. [US East] Facepunch 5 answers right now. Check: restart. The uptime it reports puts the last restart about 16 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is [US East] Facepunch 5 configured, and what rules are in force?

No gather rate appears in the name: [US East] Facepunch 5. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Rust's Official tab, inside the game, carries this server. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [US East] Facepunch 5?

Check: map. Procedural, size 4,500, seed 1351983540, generated by the game on [US East] Facepunch 5. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join [US East] Facepunch 5?

Check: join. Open Rust, press F1, then enter client.connect 40.160.19.12:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp350
Max players The server holds 350 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players here.

Other

sc2
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.