RUST METRICSFlight deck · live data
Data live Servers11,704 Players60,571 Populated3,281 Fresh wipes 3 h172 Scan5 min
‹ All servers38.15.45.224:28415
Online Full Queue Fresh wipe Wipe due No query

BCR Reserved | Sandbox/Build | Private

Online NA 38.15.45.224:28415 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 23:00 UTC
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 178 SERVER FPS

Server fps

48 h low 128 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 100,549 ×1000

Entities

48 h range 100,118–102,432 · memory 3,217 MB
1239 ET SINCE RESTART 04:59

Uptime

4 h 59 min since its last restart, at the last reading
7-day average0peak –
Rank#15,262top 69% · #1495 in NA
Last wipe6h agono schedule published
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Memory3,217MBat the last reading
REC 1

Players

AveragePeakWipe
0123401:0010:0020:0005:0014:0023:00Wiped Thu 29 Oct, 18:09 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
010020030040001:0010:0020:0005:0014:0023:00Wiped Thu 29 Oct, 18:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 18hFW
  2. WPT 2Thu 19 Nov, 18:09 UTC20d 17h
  3. WPT 3Thu 3 Dec, 19:00 UTC34d 18hFW
  4. WPT 4Thu 10 Dec, 18:09 UTC41d 17h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:09 UTC6h ago – – running 0
Thu 15 Oct, 18:23 UTC14d ago 0 – – 0
Thu 1 Oct, 18:43 UTC FW28d ago 0 – 14 days 0
Thu 17 Sep, 18:12 UTC42d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on BCR Reserved | Sandbox/Build | Private when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

When does BCR Reserved | Sandbox/Build | Private wipe?

The wipe rhythm of BCR Reserved | Sandbox/Build | Private is every 3 weeks on Thursday at 18:09 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 6 hours ago.

Tag meanings

Which tags does BCR Reserved | Sandbox/Build | Private carry, and what do they mean?

Tags published by BCR Reserved | Sandbox/Build | Private, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp30 (Max players): Slots: 30; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^c (Creative): Sandbox building, with no gathering and free choice of build; ^k (Build server): Builds: a place to practise and design bases; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates BCR Reserved | Sandbox/Build | Private?

The bluecollarrust.com hostname on BCR Reserved | Sandbox/Build | Private also appears on 3 other servers we track, which points to one operator.

Where does BCR Reserved | Sandbox/Build | Private appear in Rust Metrics lists and filters?

Rust Metrics lists featuring BCR Reserved | Sandbox/Build | Private: Modded Rust servers, checked live, Build and creative servers, Rust creative servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Occupancy

What position does BCR Reserved | Sandbox/Build | Private hold among Rust servers?

Ranked by seven-day player hours, BCR Reserved | Sandbox/Build | Private sits at #15,262 and #1,495 in North America, inside the top 69%.

How full does BCR Reserved | Sandbox/Build | Private get?

Current headcount on BCR Reserved | Sandbox/Build | Private: 0 players, 30 slots available. Seven-day reading: 0 players on average.

Operator and location

Which location does BCR Reserved | Sandbox/Build | Private run from?

Its NA tag places BCR Reserved | Sandbox/Build | Private in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 38.15.45.224:28415.

What Rust version is BCR Reserved | Sandbox/Build | Private on?

Reading: BCR Reserved | Sandbox/Build | Private, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for BCR Reserved | Sandbox/Build | Private?

Over the last 48 hours the average was 154 server fps; the floor was 128. Reading: 102,432 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,729 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is BCR Reserved | Sandbox/Build | Private, and is it online now?

BCR Reserved | Sandbox/Build | Private reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 4 hours ago. Reading: 85% uptime over the last 7 full days. It was up 143 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on BCR Reserved | Sandbox/Build | Private?

Check: gather rate. The name BCR Reserved | Sandbox/Build | Private does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is build & creative. Note the following: no gathering; sandbox building instead. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on BCR Reserved | Sandbox/Build | Private?

Check: map. Procedural, size 4,250, seed 985075, generated by the game on BCR Reserved | Sandbox/Build | Private. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto BCR Reserved | Sandbox/Build | Private?

To join: start Rust, press F1 and type client.connect 38.15.45.224:28415. Or press Launch Rust here and Steam opens the game and connects you. https://www.bluecollarrust.com is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^c,^k,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp30
Max players Slots: 30.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Gameplay

^c
Creative Sandbox building, with no gathering and free choice of build.
^k
Build server Builds: a place to practise and design bases.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.