RUST METRICSFlight deck · live data
Data live Servers11,802 Players70,703 Populated3,677 Fresh wipes 3 h121 Scan5 min
‹ All servers69.10.61.11:28032
Online Full Queue Fresh wipe Wipe due No query

RustPlay Building And Base Defense Testing Server

Online NA 69.10.61.11:28032 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 20:00 UTC
0 50 100 150 200 PAX 1 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 251 SERVER FPS

Server fps

48 h low 245 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 78,186 ×1000

Entities

48 h range 70,405–85,434 · memory 3,368 MB
1239 ET SINCE RESTART 11:01

Uptime

11 h 1 min since its last restart, at the last reading
7-day average1peak 7
Rank#2,663top 12% · #432 in NA
Last wipe27d agono schedule published
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Memory3,368MB48 h peak 5 players
REC 1

Players

AveragePeak
0246822:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 21hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 21hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:19 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on RustPlay Building And Base Defense Testing Server when wipe day comes?

At their busiest, its recent wipes drew 5 players on average. After the latest wipe, numbers topped out at 23 hours.

When does RustPlay Building And Base Defense Testing Server wipe?

The only wipe for RustPlay Building And Base Defense Testing Server is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 1 hours ago.

Tag meanings

Which tags does RustPlay Building And Base Defense Testing Server carry, and what do they mean?

These are the tags RustPlay Building And Base Defense Testing Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): Slots: 200; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^r (Roleplay): Check: mode. Roleplay; ^c (Creative): Check: mode. Creative, where you build what you like and gather nothing; ^k (Build server): Check: mode. Builds, for practising and designing bases; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RustPlay Building And Base Defense Testing Server?

On Rust Metrics, RustPlay Building And Base Defense Testing Server sits in these lists: Modded Rust servers, checked live, Build and creative servers, Rust creative servers, Rust roleplay servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does RustPlay Building And Base Defense Testing Server sit in the rankings?

Player hours over the last seven days put RustPlay Building And Base Defense Testing Server at #2,663, #432 in North America, in the top 12% of all ranked servers.

How full does RustPlay Building And Base Defense Testing Server get?

1 of 200 slots are filled on RustPlay Building And Base Defense Testing Server right now. Seven-day check: 1 players on average. Peak reading: 7. Check: 48-hour peak. 15:00 UTC, 4 players on average.

Server

What location is RustPlay Building And Base Defense Testing Server hosted in?

Reading: location. The NA tag puts RustPlay Building And Base Defense Testing Server in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 69.10.61.11:28032.

What Rust version is RustPlay Building And Base Defense Testing Server on?

Rust network protocol 2635 and build 168909 on Windows is the build RustPlay Building And Base Defense Testing Server runs. Check: protocol. To join, your game must match; Steam handles the update.

How does RustPlay Building And Base Defense Testing Server perform?

Over the last 48 hours the average was 250 server fps; the floor was 245. Check: entities. The peak was 85,434, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,448 MB. Expect lag when fps falls and entities climb.

How reliable is RustPlay Building And Base Defense Testing Server, and is it online now?

RustPlay Building And Base Defense Testing Server reports online. Status: normal. Reading: uptime. About 11 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is RustPlay Building And Base Defense Testing Server configured, and what rules are in force?

No gather rate appears in the name: RustPlay Building And Base Defense Testing Server. No limit is set beyond the default. Groups take up to 8 players. The mode is build & creative. Note the following: a build sandbox with no gathering. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is RustPlay Building And Base Defense Testing Server on?

From seed 2147483633, the game generates the procedural map on RustPlay Building And Base Defense Testing Server. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to RustPlay Building And Base Defense Testing Server?

To join: start Rust, press F1 and type client.connect 69.10.61.11:28032. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://www.RustPlayServers.com.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^r,^c,^k,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players Slots: 200.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Gameplay

^r
Roleplay Check: mode. Roleplay.
^c
Creative Check: mode. Creative, where you build what you like and gather nothing.
^k
Build server Check: mode. Builds, for practising and designing bases.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.