RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h95 Scan5 min
‹ All servers37.48.20.204:28045
Online Full Queue Fresh wipe Wipe due No query

Plugin Test

Online 37.48.20.204:28045 checked 1h ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#5,657top 25%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75119:0005:0014:0021:0011:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:11 UTC1d ago – – – 0
Fri 23 Oct, 07:50 UTC5d ago – – – 1
Fri 23 Oct, 05:47 UTC5d ago – – – 0
Thu 22 Oct, 21:08 UTC5d ago – – – 1
Thu 22 Oct, 19:55 UTC5d ago – – – 0
Thu 22 Oct, 14:40 UTC6d ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Plugin Test wipe, and when?

None of the resets on Plugin Test counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.

Lists and filters

How should you read the tags on Plugin Test?

These are the tags Plugin Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Plugin Test appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Plugin Test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does Plugin Test sit in the rankings?

Ranking for Plugin Test: #5,657 on seven-day player hours, top 25% of all ranked servers.

How full does Plugin Test get?

Current headcount on Plugin Test: 0 players, 10 slots available. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 19:00 UTC, averaging 1 players at that hour.

Server details

Where does Plugin Test sit?

Reading: location. Plugin Test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 37.48.20.204:28045.

What Rust version is Plugin Test on?

Reading: Plugin Test, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is Plugin Test up, and how often does it stay up?

Check: connection. Plugin Test is online at this moment. Reading: 80% uptime over the last 5 full days. It was up 96 of 120 hours. Check: first contact. Rust Metrics logged it on 22 October 2026.

Rules and settings

What settings and rules apply on Plugin Test?

Reading the name gives no gather rate for Plugin Test. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is Plugin Test on?

Procedural map on Plugin Test, made by the game's generator.

How to join

How do you connect to Plugin Test?

Press F1 in Rust and enter client.connect 37.48.20.204:28045. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.