West Coast|TESTING
Offline NA 24.84.8.110:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 3/25
- 3/30
- 11/100
- 5/50
- 67/200
- 42/200
Quick answers
from the figures on this pageWipe schedule
How often does West Coast|TESTING wipe, and when?
The estimate for West Coast|TESTING's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 9 hours ago. A monthly wipe schedule is published in its tags.
Tag meanings
How should you read the tags on West Coast|TESTING?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp60 (Max players): The server holds 60 slots; ts5 (Group limit): Team cap: 5; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166493 (Build): Game build reading: 166493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America from West Coast|TESTING. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show West Coast|TESTING?
Rust Metrics lists featuring West Coast|TESTING: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does West Coast|TESTING sit in the rankings?
Top 69% of all ranked servers: West Coast|TESTING takes #16,330 on seven-day player hours and #1,608 in North America.
What player count does West Coast|TESTING carry?
Status for West Coast|TESTING: offline. Last seen 27 days 8 hours ago.
Server
What location is West Coast|TESTING hosted in?
Reading: location. The NA tag puts West Coast|TESTING in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 24.84.8.110:28015.
What Rust version is West Coast|TESTING on?
Rust network protocol 2634 and build 166493 on Windows is the build West Coast|TESTING runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on West Coast|TESTING, and is it online?
Check: connection. West Coast|TESTING is offline at this moment. Last contact was 27 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 1 October 2026.
Map and rules
How is West Coast|TESTING configured, and what rules are in force?
Reading the name gives no gather rate for West Coast|TESTING. The cap on groups is 5 players. pve, other players are not fought — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Join
What do you do to join West Coast|TESTING?
Check: join. Open Rust, press F1, then enter client.connect 24.84.8.110:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.