US | Ducks PVE Community Server
Online NA 66.51.99.66:28050 checked 10m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 109,852–129,526 · memory 3,125 MBUptime
5 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 30 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:01 UTC FW28d ago | 9 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/30
- 45/200
- 23/200
- 8/100
- 4/100
- 11/50
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on US | Ducks PVE Community Server?
At their busiest, its recent wipes drew 9 players on average. After the latest wipe, numbers topped out at 30 hours.
What wipe timing does US | Ducks PVE Community Server follow?
With the force wipe, once a month, US | Ducks PVE Community Server wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 28 days ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tags
How should you read the tags on US | Ducks PVE Community Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp25 (Max players): The server holds 25 slots; ts6 (Group limit): You may team up with at most 6; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; NA (North America): Its browser listing: North America from US | Ducks PVE Community Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show US | Ducks PVE Community Server?
On Rust Metrics, US | Ducks PVE Community Server sits in these lists: Rust community servers: live readings, Rust PvE servers, North America: server readout and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does US | Ducks PVE Community Server hold among Rust servers?
Top 9% of all ranked servers: US | Ducks PVE Community Server takes #2,064 on seven-day player hours and #327 in North America.
What is the population on US | Ducks PVE Community Server?
0 of 25 slots are filled on US | Ducks PVE Community Server right now. Check: players over seven days. Average 2, peak 9. Check: 48-hour peak. 21:00 UTC, 4 players on average.
Server details
Which location does US | Ducks PVE Community Server run from?
Reading: location. The NA tag puts US | Ducks PVE Community Server in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 66.51.99.66:28050.
What Rust version is US | Ducks PVE Community Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by US | Ducks PVE Community Server. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for US | Ducks PVE Community Server?
Reading: 32 server fps on average across the last 48 hours. It never dropped below 10. Check: entities. The peak was 129,526, counting buildings, deployables and the rest of the world. Reading: 4,204 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on US | Ducks PVE Community Server, and is it online?
Check: connection. US | Ducks PVE Community Server is online at this moment. By its reported uptime, the last restart was roughly 5 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is US | Ducks PVE Community Server configured, and what rules are in force?
Reading the name gives no gather rate for US | Ducks PVE Community Server. Group size, maximum: 6 players. Mode check gives pve; no combat against other players. Under Community in the server browser you will find it. Oxide plugins are running. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on US | Ducks PVE Community Server?
Size 4,500 and seed 1337: the game generates the procedural map on US | Ducks PVE Community Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.
Join
How can you get onto US | Ducks PVE Community Server?
Check: join. Open Rust, press F1, then enter client.connect 66.51.99.66:28050. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/7sctTtNb8N is where its website sits.
