RUST METRICSFlight deck · live data
Data live Servers11,803 Players71,182 Populated3,639 Fresh wipes 3 h205 Scan5 min
‹ All servers23.108.66.125:28019
Online Full Queue Fresh wipe Wipe due No query

Reforged Build Server | Production Rules

Online 23.108.66.125:28019 checked 6m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 120 SERVER FPS

Server fps

48 h low 119 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 53,791 ×1000

Entities

48 h range 44,415–62,336 · memory 3,209 MB
1239 ET SINCE RESTART 01:00

Uptime

1 h 0 min since its last restart, at the last reading
7-day average1peak 7
Rank#3,279top 15%
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Memory3,209MB48 h peak 7 players
REC 1

Players

AveragePeak
0246814:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:08 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Reforged Build Server | Production Rules?

The busiest point of its recent wipes drew 3 players on average. 3 hours after the wipe, the crowd peaked on the latest wipe.

When does Reforged Build Server | Production Rules wipe?

The only wipe for Reforged Build Server | Production Rules is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 17 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

Which tags does Reforged Build Server | Production Rules carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): The server holds 75 slots; ts6 (Group limit): You may team up with at most 6; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^k (Build server): Builds: a place to practise and design bases; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Reforged Build Server | Production Rules. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Reforged Build Server | Production Rules appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Reforged Build Server | Production Rules: Modded Rust servers, checked live, Build and creative servers and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does Reforged Build Server | Production Rules hold among Rust servers?

Ranking for Reforged Build Server | Production Rules: #3,279 on seven-day player hours, top 15% of all ranked servers.

What player count does Reforged Build Server | Production Rules carry?

0 of 75 slots are filled on Reforged Build Server | Production Rules right now. Check: players over seven days. Average 1, peak 7. The last 48 hours peaked at 00:00 UTC, averaging 6 players at that hour.

Server

Which location does Reforged Build Server | Production Rules run from?

No region tag on Reforged Build Server | Production Rules. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 23.108.66.125:28019.

What Rust version is Reforged Build Server | Production Rules on?

Reading: Reforged Build Server | Production Rules, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does Reforged Build Server | Production Rules perform?

Check: fps. Average 120 server fps over the last 48 hours, low of 119. Within range. Peak entity count: 62,336. Buildings, deployables and all else included. Reading: 4,261 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is Reforged Build Server | Production Rules up, and how often does it stay up?

Reading: online. Reforged Build Server | Production Rules answers right now. Reading: uptime. About 1 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on Reforged Build Server | Production Rules?

Reading the name gives no gather rate for Reforged Build Server | Production Rules. Group size, maximum: 6 players. The mode is build & creative. Note the following: a build sandbox with no gathering. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is Reforged Build Server | Production Rules on?

Check: map. Procedural, size 5,650, seed 1337, generated by the game on Reforged Build Server | Production Rules. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

Connection

How do you connect to Reforged Build Server | Production Rules?

Press F1 in Rust and enter client.connect 23.108.66.125:28019. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://reforgerust.com/.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^k,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp75
Max players The server holds 75 slots.
ts6
Group limit You may team up with at most 6.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^k
Build server Builds: a place to practise and design bases.
^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.