RUST METRICSFlight deck · live data
Data live Servers11,837 Players77,657 Populated3,729 Fresh wipes 3 h257 Scan5 min
‹ All servers185.189.255.249:35300
Online Full Queue Fresh wipe Wipe due No query

Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]

Online EU 185.189.255.249:35300 checked 10m ago

monthly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 96 SERVER FPS

Server fps

48 h low 87 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 94,333 ×1000

Entities

48 h range 92,679–96,058 · memory 2,506 MB
1239 ET SINCE RESTART 09:59

Uptime

9 h 59 min since its last restart, at the last reading
7-day average2peak 8
Rank#2,411top 11% · #928 in EU
Last wipe27d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Memory2,506MB48 h peak 5 players
REC 1

Players

AveragePeak
0246815:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak8players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 4hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 4hFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 8 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] when wipe day comes?

At their busiest, its recent wipes drew 8 players on average. Peak crowd on the latest wipe: 1 hours in.

What wipe timing does Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] follow?

With the force wipe, once a month, Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 20 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

Which tags does Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] carry, and what do they mean?

These are the tags Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): Slots: 100; ts10 (Group limit): Team cap: 10; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^k (Build server): Design bases and practise building; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]?

These Rust Metrics lists carry Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] sit in the rankings?

Player hours over the last seven days put Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] at #2,411, #928 in Europe, in the top 11% of all ranked servers.

What is the population on Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]?

Current headcount on Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]: 1 players, 100 slots available. Check: players over seven days. Average 2, peak 8. The last 48 hours peaked at 06:00 UTC, averaging 4 players at that hour.

Server details

Which location does Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] run from?

Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 185.189.255.249:35300.

What Rust version is Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] on?

Rust network protocol 2635 and build 168909 on Windows is the build Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]?

Reading: 115 server fps on average across the last 48 hours. It never dropped below 87. Peak entity count: 96,058. Buildings, deployables and all else included. Reading: 3,324 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL], and is it online?

Reading: online. Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] answers right now. Reading: uptime. About 9 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]?

Reading the name gives no gather rate for Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]. Group size, maximum: 10 players. build & creative, building sandbox, with gathering removed — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

Which map is live on Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]?

Size 3,800 and seed 275842107: the game generates the procedural map on Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]?

Check: join. Open Rust, press F1, then enter client.connect 185.189.255.249:35300. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://furyrust.ru/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,^m,^v,^k,EU,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp100
Max players Slots: 100.
ts10
Group limit Team cap: 10.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.
^k
Build server Design bases and practise building.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.