RUST METRICSFlight deck · live data
Data live Servers11,715 Players57,218 Populated3,311 Fresh wipes 3 h174 Scan5 min
‹ All servers222.224.192.138:28024
Online Full Queue Fresh wipe Wipe due No query

[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]

Online EA 222.224.192.138:28024 checked 10m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 09:00 UTC
0 10 20 30 40 PAX 4 /40

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 39 SERVER FPS

Server fps

48 h low 39 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 116,888 ×1000

Entities

48 h range 99,503–117,104 · memory 3,156 MB
1239 ET SINCE RESTART 10:57

Uptime

10 h 57 min since its last restart, at the last reading
7-day average2peak 9
Rank#2,267top 10% · #221 in EA
Last wipe26d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Memory3,156MB48 h peak 9 players
REC 1

Players

AveragePeak
02.557.51011:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 40% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak15players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 8hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 8hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 18 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:18 UTC26d ago 15 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] when wipe day comes?

The busiest point of its recent wipes drew 15 players on average. After the latest wipe, numbers topped out at 18 hours.

How often does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] wipe, and when?

The only wipe for [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 26 days 20 hours ago. Its tags carry a monthly wipe schedule.

Tags

How should you read the tags on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EA (East Asia): Its browser listing: East Asia; rustmaps (Custom tag): This tag is non-standard, added by the owner or a plugin from [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who is in charge of [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

Check: operator. [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] publishes a ikkunn53.com hostname, and 5 other servers we track do too. Same operator, most likely.

Which lists and filters on Rust Metrics show [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

On Rust Metrics, [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] sit in the rankings?

Top 10% of all ranked servers: [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] takes #2,267 on seven-day player hours and #221 in Asia.

What is the population on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

4 of 40 slots are filled on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] right now. Check: players over seven days. Average 2, peak 9. Average at the busiest hour was 7 players, at 13:00 UTC over the last 48 hours.

Server details

Which location does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] run from?

Reading: location. The EA tag puts [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] in Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 222.224.192.138:28024.

What Rust version is [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] on?

Rust network protocol 2635 and build 168909 on Windows is the build [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] runs. Check: protocol. To join, your game must match; Steam handles the update.

How does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] perform?

Check: fps. Average 57 server fps over the last 48 hours, low of 39. Within range. Check: entities. The peak was 117,104, counting buildings, deployables and the rest of the world. Memory peak: 3,494 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA], and is it online?

Reading: online. [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] answers right now. By its reported uptime, the last restart was roughly 10 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] enforce, and what are its settings?

Reading the name gives no gather rate for [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

Size 4,000, custom map, on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]. The file is published and downloadable here.

Join

How do you connect to [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

Press F1 in Rust and enter client.connect 222.224.192.138:28024. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://www.ikkunn53.com/rust is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players The server holds 40 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EA
East Asia Its browser listing: East Asia.

Other

rustmaps
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.