APOCALYPSE ZOMBIES
Online 217.146.80.170:28210 checked 11m ago
Server instruments
last reading Thu 05:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 72 · below 20 is lag, below 10 is badEntities
48 h range 80,823–85,916 · memory 3,013 MBUptime
22 h 30 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 11hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 11hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW27d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 29/300
- 32/200
- 26/200
- 37/100
- 23/200
- 23/100
Quick answers
from the figures on this pageWipe schedule
What happens on APOCALYPSE ZOMBIES when wipe day comes?
At their busiest, its recent wipes drew 6 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe.
How often does APOCALYPSE ZOMBIES wipe, and when?
Once a month APOCALYPSE ZOMBIES wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 13 hours ago. The tags state a wipe schedule of one wipe a month.
Tags
Which tags does APOCALYPSE ZOMBIES carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from APOCALYPSE ZOMBIES. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does APOCALYPSE ZOMBIES appear in Rust Metrics lists and filters?
Rust Metrics lists featuring APOCALYPSE ZOMBIES: Modded Rust servers, checked live, Rust PvE servers and Rust servers: zombie readings. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does APOCALYPSE ZOMBIES hold among Rust servers?
Player hours over seven days put APOCALYPSE ZOMBIES at #5,038, in the top 23% of all ranked servers.
What is the population on APOCALYPSE ZOMBIES?
Current headcount on APOCALYPSE ZOMBIES: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 5. The last 48 hours peaked at 18:00 UTC, averaging 2 players at that hour.
Server
Which location does APOCALYPSE ZOMBIES run from?
No region comes from APOCALYPSE ZOMBIES. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 217.146.80.170:28210.
What Rust version is APOCALYPSE ZOMBIES on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by APOCALYPSE ZOMBIES. To get in, your game needs the same protocol; Steam applies the update.
Is performance on APOCALYPSE ZOMBIES within range?
Reading: 121 server fps on average across the last 48 hours. It never dropped below 72. Peak entity count: 85,916. Buildings, deployables and all else included. Check: memory. Peak use was 3,169 MB. Expect lag when fps falls and entities climb.
Is APOCALYPSE ZOMBIES up, and how often does it stay up?
Reading: online. APOCALYPSE ZOMBIES answers right now. Reading: uptime. About 22 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does APOCALYPSE ZOMBIES enforce, and what are its settings?
No gather rate appears in the name: APOCALYPSE ZOMBIES. 8 players per group, the default value. Mode check gives pve; fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on APOCALYPSE ZOMBIES?
From seed 1414978761, the game generates the procedural map on APOCALYPSE ZOMBIES. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.
Join
How do you connect to APOCALYPSE ZOMBIES?
To join: start Rust, press F1 and type client.connect 217.146.80.170:28210. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/4g7Va88eMn.