POKeRUSt
Online NA · us1 216.39.240.63:28049 checked 10m ago
Server instruments
last reading Thu 11:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 67,938–72,400 · memory 1,761 MBUptime
2 h 40 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:38 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/200
- 16/200
- 57/100
- 8/100
- 8/150
- 6/200
Quick answers
from the figures on this pageWipe timing
What happens on POKeRUSt when wipe day comes?
The busiest point of its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 1 hours in.
When does POKeRUSt wipe?
Once a month POKeRUSt wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 19 hours ago. Its tags carry a monthly wipe schedule.
Tags
Which tags does POKeRUSt carry, and what do they mean?
These are the tags POKeRUSt publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp160 (Max players): Slots: 160; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $rus1 (Region code): The code for this server's region is us1; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does POKeRUSt appear in Rust Metrics lists and filters?
These Rust Metrics lists carry POKeRUSt: Modded Rust servers, checked live, Rust PvE servers, Rust roleplay servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does POKeRUSt sit in the rankings?
Top 30% of all ranked servers: POKeRUSt takes #6,675 on seven-day player hours and #1,050 in North America.
What player count does POKeRUSt carry?
0 of 160 slots are filled on POKeRUSt right now. Seven-day check: 0 players on average. Peak reading: 3. Check: 48-hour peak. 15:00 UTC, 1 players on average.
Server details
Which location does POKeRUSt run from?
The NA tag puts POKeRUSt in North America, and its region code is us1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 216.39.240.63:28049.
What Rust version is POKeRUSt on?
Rust network protocol 2635 and build 168909 on Linux is the build POKeRUSt runs. Matching protocol is required to join. Let Steam update your game.
How does POKeRUSt perform?
Over the last 48 hours the average was 7 server fps; the floor was 5. Peak entity count: 72,400. Buildings, deployables and all else included. Memory peak: 2,428 MB. Expect lag when fps falls and entities climb.
How reliable is POKeRUSt, and is it online now?
POKeRUSt reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 2 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does POKeRUSt enforce, and what are its settings?
Reading the name gives no gather rate for POKeRUSt. The group cap is 8 players, which is the default in the game. roleplay, jobs and towns under roleplay rules — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on POKeRUSt?
Check: map. Procedural, size 3,000, seed 648947266, generated by the game on POKeRUSt. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.
Join
How do you connect to POKeRUSt?
Press F1 in Rust and enter client.connect 216.39.240.63:28049. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.