PrimeCraze ZombieTown | PvE | Zombies | Events
Online NA 216.245.177.49:28015 checked 8m ago
Server instruments
last reading Thu 12:00 UTCPlayers now
3% full 7-day avg7-day peakServer fps
48 h low 62 · below 20 is lag, below 10 is badEntities
48 h range 102,314–108,233 · memory 3,398 MBUptime
2 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:16 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/25
- 1/30
- 11/100
- 1/50
- 28/200
- 19/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on PrimeCraze ZombieTown | PvE | Zombies | Events?
The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 23 hours.
What wipe timing does PrimeCraze ZombieTown | PvE | Zombies | Events follow?
Once a month PrimeCraze ZombieTown | PvE | Zombies | Events wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days 19 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
Which tags does PrimeCraze ZombieTown | PvE | Zombies | Events carry, and what do they mean?
These are the tags PrimeCraze ZombieTown | PvE | Zombies | Events publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): Slots: 30; ts6 (Group limit): Team cap: 6; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does PrimeCraze ZombieTown | PvE | Zombies | Events appear in Rust Metrics lists and filters?
On Rust Metrics, PrimeCraze ZombieTown | PvE | Zombies | Events sits in these lists: Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does PrimeCraze ZombieTown | PvE | Zombies | Events hold among Rust servers?
Top 25% of all ranked servers: PrimeCraze ZombieTown | PvE | Zombies | Events takes #5,670 on seven-day player hours and #938 in North America.
What player count does PrimeCraze ZombieTown | PvE | Zombies | Events carry?
1 of 30 slots are filled on PrimeCraze ZombieTown | PvE | Zombies | Events right now. Seven-day check: 0 players on average. Peak reading: 3. Average at the busiest hour was 3 players, at 20:00 UTC over the last 48 hours.
Server
Where does PrimeCraze ZombieTown | PvE | Zombies | Events sit?
Reading: location. The NA tag puts PrimeCraze ZombieTown | PvE | Zombies | Events in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 216.245.177.49:28015.
What Rust version is PrimeCraze ZombieTown | PvE | Zombies | Events on?
Reading: PrimeCraze ZombieTown | PvE | Zombies | Events, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for PrimeCraze ZombieTown | PvE | Zombies | Events?
Reading: 78 server fps on average across the last 48 hours. It never dropped below 62. Check: entities. The peak was 108,233, counting buildings, deployables and the rest of the world. Memory peak: 4,614 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is PrimeCraze ZombieTown | PvE | Zombies | Events up, and how often does it stay up?
Reading: online. PrimeCraze ZombieTown | PvE | Zombies | Events answers right now. Reading: uptime. About 2 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 22 September 2026, recorded by Rust Metrics.
Settings and map
How is PrimeCraze ZombieTown | PvE | Zombies | Events configured, and what rules are in force?
Check: gather rate. The name PrimeCraze ZombieTown | PvE | Zombies | Events does not state one. Group size, maximum: 6 players. pve, other players are not fought — that is the game mode. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on PrimeCraze ZombieTown | PvE | Zombies | Events?
Size 4,250 and seed 1760108465: the game generates the procedural map on PrimeCraze ZombieTown | PvE | Zombies | Events from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto PrimeCraze ZombieTown | PvE | Zombies | Events?
Check: join. Open Rust, press F1, then enter client.connect 216.245.177.49:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://primecrazezt.com is where its website sits.