RUST METRICSFlight deck · live data
Data live Servers11,668 Players51,773 Populated3,164 Fresh wipes 3 h133 Scan5 min
‹ All servers213.1.214.98:28215
Offline Full Queue Fresh wipe Wipe due No query

Carbon Test

Offline 213.1.214.98:28215 checked 2d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 2
Rank#5,472top 25%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep23 Oct26 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:37 UTC6d ago – – – 1
Thu 22 Oct, 13:29 UTC6d ago – – – 0
Thu 22 Oct, 12:38 UTC6d ago – – – 0
Thu 22 Oct, 11:52 UTC6d ago – – – 0
Thu 22 Oct, 11:28 UTC6d ago – – – 0
Wed 21 Oct, 17:44 UTC7d ago – – – 1
Wed 21 Oct, 15:40 UTC7d ago – – – 0
Wed 21 Oct, 09:35 UTC8d ago – – – 0
Wed 21 Oct, 09:24 UTC8d ago – – – 0
Wed 21 Oct, 09:12 UTC8d ago – – – 1
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Carbon Test wipe?

A new world is made every few hours by Carbon Test, which keeps no wipe schedule; those resets are not wipes.

Tags

Which tags does Carbon Test carry, and what do they mean?

These are the tags Carbon Test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Carbon Test?

Rust Metrics lists featuring Carbon Test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does Carbon Test sit in the rankings?

Ranking for Carbon Test: #5,472 on seven-day player hours, top 25% of all ranked servers.

What is the population on Carbon Test?

Carbon Test is not responding; status offline, last seen 2 days 13 hours ago. Seven-day check: 1 players on average. Peak reading: 2.

Server

Which location does Carbon Test run from?

No region comes from Carbon Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 213.1.214.98:28215.

What Rust version is Carbon Test on?

Rust network protocol 2635 and build 168909 on Windows is the build Carbon Test runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Carbon Test, and is it online?

Carbon Test reports offline. The last reading came 2 days 13 hours ago. Reading: 26% uptime over the last 7 full days. It was up 44 of 168 hours. Reading: first seen 19 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Carbon Test?

Check: gather rate. The name Carbon Test does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

Connection

What do you do to join Carbon Test?

To join: start Rust, press F1 and type client.connect 213.1.214.98:28215. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.