Carbon Test
Offline 213.1.214.98:28215 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:37 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 13:29 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 12:38 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 11:52 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 11:28 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 17:44 UTC7d ago | – | – | – | 1 |
| Wed 21 Oct, 15:40 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 09:35 UTC8d ago | – | – | – | 0 |
| Wed 21 Oct, 09:24 UTC8d ago | – | – | – | 0 |
| Wed 21 Oct, 09:12 UTC8d ago | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/50
- 3/64
- 4/300
- 0/40
- 1/100
- 0/50
Quick answers
from the figures on this pageWipe timing
When does Carbon Test wipe?
A new world is made every few hours by Carbon Test, which keeps no wipe schedule; those resets are not wipes.
Tags
Which tags does Carbon Test carry, and what do they mean?
These are the tags Carbon Test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Carbon Test?
Rust Metrics lists featuring Carbon Test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does Carbon Test sit in the rankings?
Ranking for Carbon Test: #5,472 on seven-day player hours, top 25% of all ranked servers.
What is the population on Carbon Test?
Carbon Test is not responding; status offline, last seen 2 days 13 hours ago. Seven-day check: 1 players on average. Peak reading: 2.
Server
Which location does Carbon Test run from?
No region comes from Carbon Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 213.1.214.98:28215.
What Rust version is Carbon Test on?
Rust network protocol 2635 and build 168909 on Windows is the build Carbon Test runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Carbon Test, and is it online?
Carbon Test reports offline. The last reading came 2 days 13 hours ago. Reading: 26% uptime over the last 7 full days. It was up 44 of 168 hours. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Carbon Test?
Check: gather rate. The name Carbon Test does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Connection
What do you do to join Carbon Test?
To join: start Rust, press F1 and type client.connect 213.1.214.98:28215. Or press Launch Rust here and Steam opens the game and connects you.