RUST METRICSFlight deck · live data
Data live Servers11,866 Players96,383 Populated4,096 Fresh wipes 3 h157 Scan5 min
‹ All servers212.22.93.49:28024
Online Full Queue Fresh wipe Wipe due No query

Taigon PVE | 10*STACK | RPG | Backpack 3*48

Online 212.22.93.49:28024 checked 12m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 17:00 UTC
0 6 12 19 25 PAX 0 /25

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 53 SERVER FPS

Server fps

48 h low 47 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 143,848 ×1000

Entities

48 h range 136,418–144,139 · memory 3,206 MB
1239 ET SINCE RESTART 05:50

Uptime

5 h 50 min since its last restart, at the last reading
7-day average1peak 4
Rank#3,628top 16%
Last wipe23d agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Memory3,206MB48 h peak 4 players
REC 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct11 Oct16 Oct22 Oct27 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

usual gap1.2 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC9d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC37d 0hFW

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:37 UTC24d ago 3 – running 0
Fri 2 Oct, 06:52 UTC25d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Taigon PVE | 10*STACK | RPG | Backpack 3*48?

The busiest point of its recent wipes drew 2 players on average. 46 hours after the wipe, the crowd peaked on the latest wipe.

When does Taigon PVE | 10*STACK | RPG | Backpack 3*48 wipe?

With the force wipe, once a month, Taigon PVE | 10*STACK | RPG | Backpack 3*48 wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 23 days 7 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Lists and filters

How should you read the tags on Taigon PVE | 10*STACK | RPG | Backpack 3*48?

These are the tags Taigon PVE | 10*STACK | RPG | Backpack 3*48 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Taigon PVE | 10*STACK | RPG | Backpack 3*48 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Taigon PVE | 10*STACK | RPG | Backpack 3*48: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does Taigon PVE | 10*STACK | RPG | Backpack 3*48 sit in the rankings?

Player hours over seven days put Taigon PVE | 10*STACK | RPG | Backpack 3*48 at #3,628, in the top 16% of all ranked servers.

What is the population on Taigon PVE | 10*STACK | RPG | Backpack 3*48?

0 of 25 slots are filled on Taigon PVE | 10*STACK | RPG | Backpack 3*48 right now. Seven-day check: 1 players on average. Peak reading: 4. Check: 48-hour peak. 15:00 UTC, 4 players on average.

Server details

Which location does Taigon PVE | 10*STACK | RPG | Backpack 3*48 run from?

No region comes from Taigon PVE | 10*STACK | RPG | Backpack 3*48. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 212.22.93.49:28024.

What Rust version is Taigon PVE | 10*STACK | RPG | Backpack 3*48 on?

Reading: Taigon PVE | 10*STACK | RPG | Backpack 3*48, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Taigon PVE | 10*STACK | RPG | Backpack 3*48?

Over the last 48 hours the average was 55 server fps; the floor was 47. Peak entity count: 144,139. Buildings, deployables and all else included. Check: memory. Peak use was 4,638 MB. What players call lag comes from low fps and an entity count on the rise.

Is Taigon PVE | 10*STACK | RPG | Backpack 3*48 up, and how often does it stay up?

Taigon PVE | 10*STACK | RPG | Backpack 3*48 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 5 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 30 September 2026.

Rules and settings

How is Taigon PVE | 10*STACK | RPG | Backpack 3*48 configured, and what rules are in force?

Check: gather rate. The name Taigon PVE | 10*STACK | RPG | Backpack 3*48 does not state one. 8 players per group, the default value. The mode is pve. Note the following: fighting between players is off. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Taigon PVE | 10*STACK | RPG | Backpack 3*48?

Size 5,000 and seed 1643300484: the game generates the procedural map on Taigon PVE | 10*STACK | RPG | Backpack 3*48 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to Taigon PVE | 10*STACK | RPG | Backpack 3*48?

Check: join. Open Rust, press F1, then enter client.connect 212.22.93.49:28024. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://taigon.survivalshop.org is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^p,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp25
Max players The server holds 25 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.