RustyCumZone
Offline 206.71.147.90:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
5% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 19:56 UTC6d ago | – | – | – | 1 |
| Wed 21 Oct, 19:34 UTC6d ago | – | – | – | 1 |
| Wed 21 Oct, 18:41 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 17:55 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 17:10 UTC6d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 93/300
- 11/3300
- 1/50
- 1/40
- 4/300
- 2/500
Quick answers
from the figures on this pageReset cycle
How often does RustyCumZone wipe, and when?
A new world is made every few hours by RustyCumZone, which keeps no wipe schedule; those resets are not wipes.
Lists and filters
Which tags does RustyCumZone carry, and what do they mean?
Tags published by RustyCumZone, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RustyCumZone appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RustyCumZone: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does RustyCumZone sit in the rankings?
Player hours over seven days put RustyCumZone at #5,622, in the top 25% of all ranked servers.
What player count does RustyCumZone carry?
Status for RustyCumZone: offline. Last seen 2 days 7 hours ago. Seven-day check: 0 players on average. Peak reading: 3.
Server details
Which location does RustyCumZone run from?
Reading: location. RustyCumZone gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 206.71.147.90:28015.
What Rust version is RustyCumZone on?
Rust network protocol 2635 and build 168909 on Linux is the build RustyCumZone runs. Matching protocol is required to join. Let Steam update your game.
Is RustyCumZone up, and how often does it stay up?
RustyCumZone reports offline. The last reading came 2 days 7 hours ago. Uptime for the last 7 full days: 92 of 168 hours, or 55%. The first sighting on Rust Metrics was 4 October 2026.
Map and rules
What rules does RustyCumZone enforce, and what are its settings?
Check: gather rate. The name RustyCumZone does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on RustyCumZone?
Check: map. Procedural, generated by the game, on RustyCumZone.
Join
How do you connect to RustyCumZone?
Press F1 in Rust and enter client.connect 206.71.147.90:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.