RUST METRICSFlight deck · live data
Data live Servers11,732 Players51,299 Populated3,302 Fresh wipes 3 h118 Scan5 min
‹ All servers146.158.121.26:28015
Offline Full Queue Fresh wipe Wipe due No query

╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨

Offline 146.158.121.26:28015 checked 7h ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 2
Rank#3,913top 18%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 2 players
REC 1

Players

AveragePeakWipe
00.511.5211:0001:0005:0008:0012:0016:00Wiped Tue 27 Oct, 11:28 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctTue 20 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:28 UTC1d ago – – running 1
Fri 23 Oct, 12:12 UTC5d ago 2 held half 4 days 0
Wed 21 Oct, 07:14 UTC7d ago 2 held half 2.2 days 1
Tue 20 Oct, 02:43 UTC8d ago 2 – 1.2 days 0
Thu 15 Oct, 12:54 UTC13d ago 2 held half 4.6 days 1
Wed 14 Oct, 11:55 UTC14d ago 1 – 1 days 1
Tue 13 Oct, 14:19 UTC15d ago 1 – 0.9 days 1
Mon 12 Oct, 12:03 UTC16d ago 2 – 1.1 days 0
Thu 8 Oct, 04:14 UTC20d ago 2 held half 4.3 days 0
Wed 7 Oct, 12:24 UTC21d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on ╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 4 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe timing does ╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨ follow?

There is no next wipe to predict: ╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨ wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 35 hours ago the current world was made.

Tags

How should you read the tags on ╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨?

These are the tags ╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨ publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does ╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨ appear in Rust Metrics lists and filters?

On Rust Metrics, ╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨ sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

Where does ╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨ sit in the rankings?

Ranking for ╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨: #3,913 on seven-day player hours, top 18% of all ranked servers.

What is the population on ╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨?

╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨ is not responding; status offline, last seen 7 hours ago. Seven-day check: 1 players on average. Peak reading: 2. Check: 48-hour peak. 14:00 UTC, 2 players on average.

Operator and location

Which location does ╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨ run from?

The name of ╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨ points to Europe, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 146.158.121.26:28015.

What Rust version is ╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨ on?

Reading: ╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

Is ╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨ up, and how often does it stay up?

╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨ reports offline. The last reading came 7 hours ago. Uptime for the last 7 full days: 69 of 168 hours, or 41%. Reading: first seen 7 October 2026, recorded by Rust Metrics.

Map and rules

What rules does ╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨ enforce, and what are its settings?

Reading the name gives no gather rate for ╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is off. That is Valve's anti-cheat.

What map is ╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨ on?

Check: map. Procedural, generated by the game, on ╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨.

Join

What do you do to join ╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨?

To join: start Rust, press F1 and type client.connect 146.158.121.26:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players Slots: 500.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.