rustsc client test
Online 203.149.74.189:29010 checked 19m ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 08:33 UTC41m ago | – | – | – | 0 |
| Thu 29 Oct, 00:04 UTC9h ago | – | – | – | 0 |
| Wed 28 Oct, 21:54 UTC11h ago | – | – | – | 0 |
| Wed 28 Oct, 21:42 UTC11h ago | – | – | – | 0 |
| Wed 28 Oct, 21:37 UTC11h ago | – | – | – | 0 |
| Wed 28 Oct, 21:32 UTC11h ago | – | – | – | 0 |
| Wed 28 Oct, 21:27 UTC11h ago | – | – | – | 0 |
| Wed 28 Oct, 21:21 UTC11h ago | – | – | – | 0 |
| Wed 28 Oct, 21:12 UTC12h ago | – | – | – | 0 |
| Wed 28 Oct, 14:32 UTC18h ago | – | – | – | 0 |
| Wed 28 Oct, 14:17 UTC18h ago | – | – | – | 0 |
| Wed 28 Oct, 10:33 UTC22h ago | – | – | – | 0 |
| Wed 28 Oct, 09:40 UTC23h ago | – | – | – | 0 |
| Wed 28 Oct, 06:47 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 06:34 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 06:00 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 05:01 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 23:09 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 22:39 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 18:05 UTC1d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 200/50
- 4/64
- 4/300
- 0/40
- 1/100
- 0/50
Quick answers
from the figures on this pageWipe timing
What wipe timing does rustsc client test follow?
No wipe schedule is kept by rustsc client test, which makes a new world every few hours; those resets do not count as wipes.
Lists and filters
Which tags does rustsc client test carry, and what do they mean?
Tags published by rustsc client test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does rustsc client test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring rustsc client test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
Where does rustsc client test sit in the rankings?
Ranking for rustsc client test: #15,335 on seven-day player hours, top 69% of all ranked servers.
What is the population on rustsc client test?
Current headcount on rustsc client test: 1 players, 10 slots available. Check: player average. 0 over the last seven days.
Server details
What location is rustsc client test hosted in?
Reading: location. rustsc client test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 203.149.74.189:29010.
What Rust version is rustsc client test on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by rustsc client test. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on rustsc client test, and is it online?
rustsc client test reports online. Status: normal. Reading: 18% uptime over the last 7 full days. It was up 31 of 168 hours. Check: first contact. Rust Metrics logged it on 21 October 2026.
Rules and settings
What settings and rules apply on rustsc client test?
Check: gather rate. The name rustsc client test does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on rustsc client test?
The game generates a procedural map for rustsc client test.
Connection
What do you do to join rustsc client test?
Press F1 in Rust and enter client.connect 203.149.74.189:29010. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.