RUST METRICSFlight deck · live data
Data live Servers11,879 Players98,401 Populated3,904 Fresh wipes 3 h400 Scan5 min
‹ All servers202.36.95.112:22452
Offline Full Queue Fresh wipe Wipe due No query

[EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay

Offline 202.36.95.112:22452 checked 22d ago

moddedcarbonpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,960top 71%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 9

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:37 UTC26d ago 5 – running 0
Thu 1 Oct, 18:37 UTC FW27d ago 5 – 1 days 0
Thu 17 Sep, 18:03 UTC41d ago 3 halved by day 9 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay when wipe day comes?

An average of 4 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 2 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 9 it fell below half.

What wipe timing does [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay follow?

There is no next wipe to predict: [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 23 hours ago.

Tag meanings

How should you read the tags on [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay?

These are the tags [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

What position does [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay hold among Rust servers?

Ranking for [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay: #15,960 on seven-day player hours, top 71% of all ranked servers.

What is the population on [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay?

Reading for [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay: offline at this moment; last seen 22 days 7 hours ago.

Server details

Which location does [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay run from?

The name of [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay points to Europe, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 202.36.95.112:22452.

What Rust version is [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay on?

Rust network protocol 2634 and build 166652 on Linux is the build [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay runs. Matching protocol is required to join. Let Steam update your game.

Is [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay up, and how often does it stay up?

Check: connection. [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay is offline at this moment. Last contact was 22 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay enforce, and what are its settings?

Reading the name gives no gather rate for [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay?

Check: map. Procedural, size 3,500, seed 1, generated by the game on [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.

Connection

How do you connect to [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay?

Check: join. Open Rust, press F1, then enter client.connect 202.36.95.112:22452. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.